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Searched refs:mbTexOrientation (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTTexture.cpp483 MetaDataBlock& mbTexOrientation=(*pMetaData)[PVRTEX_CURR_IDENT][ePVRTMetaDataTextureOrientation]; in PVRTConvertOldTextureHeaderToV3() local
486 mbTexOrientation.u32DataSize=3; in PVRTConvertOldTextureHeaderToV3()
487 mbTexOrientation.Data=new PVRTuint8[3]; in PVRTConvertOldTextureHeaderToV3()
488 mbTexOrientation.DevFOURCC=PVRTEX_CURR_IDENT; in PVRTConvertOldTextureHeaderToV3()
489 mbTexOrientation.u32Key=ePVRTMetaDataTextureOrientation; in PVRTConvertOldTextureHeaderToV3()
492 memset(mbTexOrientation.Data,0,3); in PVRTConvertOldTextureHeaderToV3()
495 mbTexOrientation.Data[ePVRTAxisY]=ePVRTOrientUp; in PVRTConvertOldTextureHeaderToV3()
498 NewHeader.u32MetaDataSize+=(12+mbTexOrientation.u32DataSize); in PVRTConvertOldTextureHeaderToV3()