Home
last modified time | relevance | path

Searched refs:memberAlignment (Results 1 – 5 of 5) sorted by relevance

/external/deqp-deps/glslang/glslang/MachineIndependent/
DlinkValidate.cpp1466 …int memberAlignment = getBaseAlignment(*memberList[m].type, memberSize, dummyStride, layoutPacking, in getBaseAlignment() local
1468 maxAlignment = std::max(maxAlignment, memberAlignment); in getBaseAlignment()
1469 RoundToPow2(size, memberAlignment); in getBaseAlignment()
1560 int memberAlignment = getScalarAlignment(*memberList[m].type, memberSize, dummyStride, in getScalarAlignment() local
1562 maxAlignment = std::max(maxAlignment, memberAlignment); in getScalarAlignment()
1563 RoundToPow2(size, memberAlignment); in getScalarAlignment()
Dreflection.cpp134 …int memberAlignment = intermediate.getMemberAlignment(*memberList[m].type, memberSize, dummyStride, in getOffset() local
139 RoundToPow2(offset, memberAlignment); in getOffset()
DParseHelper.cpp7315 …int memberAlignment = intermediate.getMemberAlignment(*typeList[member].type, memberSize, dummyStr… in fixBlockUniformOffsets() local
7320 if (! IsMultipleOfPow2(memberQualifier.layoutOffset, memberAlignment)) in fixBlockUniformOffsets()
7345 memberAlignment = std::max(memberAlignment, memberQualifier.layoutAlign); in fixBlockUniformOffsets()
7350 RoundToPow2(offset, memberAlignment); in fixBlockUniformOffsets()
/external/deqp-deps/glslang/hlsl/
DhlslParseHelper.cpp8742 …int memberAlignment = intermediate.getMemberAlignment(*typeList[member].type, memberSize, dummyStr… in fixBlockUniformOffsets() local
8750 if (! IsMultipleOfPow2(memberQualifier.layoutOffset, memberAlignment)) in fixBlockUniformOffsets()
8763 memberAlignment = std::max(memberAlignment, memberQualifier.layoutAlign); in fixBlockUniformOffsets()
8768 RoundToPow2(offset, memberAlignment); in fixBlockUniformOffsets()
/external/deqp-deps/glslang/SPIRV/
DGlslangToSpv.cpp3637 …int memberAlignment = glslangIntermediate->getMemberAlignment(memberType, memberSize, dummyStride,… in updateMemberOffset() local
3649 memberAlignment = componentAlignment; in updateMemberOffset()
3653 glslang::RoundToPow2(currentOffset, memberAlignment); in updateMemberOffset()