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Searched refs:memory_access_mask (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/SPIRV-Tools/source/opt/
Dcommon_uniform_elim_pass.cpp148 uint32_t memory_access_mask = loadInst.GetSingleWordOperand(3); in IsVolatileLoad() local
149 if (memory_access_mask & SpvMemoryAccessVolatileMask) return true; in IsVolatileLoad()
/external/deqp-deps/SPIRV-Tools/source/opt/
Dcommon_uniform_elim_pass.cpp148 uint32_t memory_access_mask = loadInst.GetSingleWordOperand(3); in IsVolatileLoad() local
149 if (memory_access_mask & SpvMemoryAccessVolatileMask) return true; in IsVolatileLoad()