Searched refs:mesaDraw (Results 1 – 1 of 1) sorted by relevance
862 struct gl_framebuffer *mesaDraw; in dri_make_current() local877 mesaDraw = &draw->Base; in dri_make_current()882 && mesaCtx->DrawBuffer == mesaDraw in dri_make_current()889 swrast_check_and_update_window_size(mesaCtx, mesaDraw); in dri_make_current()890 if (mesaRead != mesaDraw) in dri_make_current()894 mesaDraw, in dri_make_current()