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Searched refs:minBuffersForDisplay (Results 1 – 1 of 1) sorted by relevance

/external/v4l2_codec2/
DC2VDAComponent.cpp1002 size_t minBuffersForDisplay = 0; in allocateBuffersFromBlockAllocator() local
1015 err = bqPool->getMinBuffersForDisplay(&minBuffersForDisplay); in allocateBuffersFromBlockAllocator()
1038 minBuffersForDisplay = 0; // no undequeued buffer restriction for bufferpool. in allocateBuffersFromBlockAllocator()
1046 ALOGV("Minimum undequeued buffer count = %zu", minBuffersForDisplay); in allocateBuffersFromBlockAllocator()
1047 mUndequeuedBlockIds.resize(minBuffersForDisplay, -1); in allocateBuffersFromBlockAllocator()
1353 size_t minBuffersForDisplay = 0; in onSurfaceChanged() local
1354 err = bqPool->getMinBuffersForDisplay(&minBuffersForDisplay); in onSurfaceChanged()
1360 ALOGV("Minimum undequeued buffer count = %zu", minBuffersForDisplay); in onSurfaceChanged()
1361 mUndequeuedBlockIds.resize(minBuffersForDisplay, -1); in onSurfaceChanged()