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Searched refs:minFade (Results 1 – 3 of 3) sorted by relevance

/external/autotest/client/site_tests/graphics_SanAngeles/src/
Dshader.h51 GLint minFade; member
Ddemo.c590 const int minFade = beginFade < endFade ? beginFade : endFade; in drawFadeQuad() local
592 if (minFade < 1024) in drawFadeQuad()
594 const GLfloat fadeColor = minFade / 1024.f; in drawFadeQuad()
600 glUniform1f(sShaderFade.minFade, fadeColor); in drawFadeQuad()
Dshader.c136 GET_UNIFORM_LOC(Fade, minFade); in getLocations()