/external/mesa3d/src/mesa/main/ |
D | bbox.c | 36 GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, in _mesa_PrimitiveBoundingBox() argument 43 ctx->PrimitiveBoundingBox[2] = minZ; in _mesa_PrimitiveBoundingBox()
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D | bbox.h | 36 GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW,
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/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTTexture.cpp | 259 …RTGetFormatMinDims(PVRTuint64 u64PixelFormat, PVRTuint32 &minX, PVRTuint32 &minY, PVRTuint32 &minZ) in PVRTGetFormatMinDims() argument 278 minZ = 1; in PVRTGetFormatMinDims() 284 minZ = 1; in PVRTGetFormatMinDims() 290 minZ = 1; in PVRTGetFormatMinDims() 295 minZ = 1; in PVRTGetFormatMinDims() 300 minZ = 1; in PVRTGetFormatMinDims() 308 minZ = 1; in PVRTGetFormatMinDims() 313 minZ = 1; in PVRTGetFormatMinDims() 318 minZ = 1; in PVRTGetFormatMinDims()
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D | PVRTTexture.h | 624 …TGetFormatMinDims(PVRTuint64 u64PixelFormat, PVRTuint32 &minX, PVRTuint32 &minY, PVRTuint32 &minZ);
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/external/swiftshader/src/Shader/ |
D | Constants.cpp | 326 …const dword minZ[16] = {0x00000000, 0x00000020, 0x00002000, 0x00002020, 0x00200000, 0x00200020, 0x… in Constants() local 334 memcpy(&this->minZ, &minZ, sizeof(minZ)); in Constants()
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D | Constants.hpp | 94 dword minZ[16]; member
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D | VertexRoutine.cpp | 118 …Int4 minZ = symmetricNormalizedDepth ? CmpNLE(-o[pos].w, o[pos].z) : CmpNLE(Float4(0.0f), o[pos].z… in computeClipFlags() local 125 clipFlags |= *Pointer<Int>(constants + OFFSET(Constants,minZ) + SignMask(minZ) * 4); in computeClipFlags()
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/external/swiftshader/src/Pipeline/ |
D | Constants.cpp | 326 …const dword minZ[16] = {0x00000000, 0x00000020, 0x00002000, 0x00002020, 0x00200000, 0x00200020, 0x… in Constants() local 334 memcpy(&this->minZ, &minZ, sizeof(minZ)); in Constants()
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D | Constants.hpp | 94 dword minZ[16]; member
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D | VertexRoutine.cpp | 118 Int4 minZ = CmpNLE(Float4(0.0f), o[pos].z); in computeClipFlags() local 125 clipFlags |= *Pointer<Int>(constants + OFFSET(Constants,minZ) + SignMask(minZ) * 4); in computeClipFlags()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Device.hpp | 35 float minZ; member
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D | Device.cpp | 525 view.minZ = viewport.minZ; in bindViewport()
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D | Context.cpp | 1759 viewport.minZ = zNear; in applyRenderTarget()
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | depthstencil.h | 133 simdscalar vMinZ = _simd_broadcast_ss(&pViewport->minZ); in DepthStencilTest() 224 simdscalar vMinZ = _simd_broadcast_ss(&pViewport->minZ); in DepthStencilWrite()
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D | state.h | 960 float minZ; member
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.hpp | 35 float minZ; member
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D | Device.cpp | 828 view.minZ = viewport.minZ; in bindViewport()
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/external/deqp/modules/gles3/functional/ |
D | es3fOcclusionQueryTests.cpp | 119 …mitiveCount, int verticesPerPrimitive, de::Random rnd, float primitiveSize, float minZ, float maxZ) in generateVertices() argument 137 dst[(i+j)*ELEMENTS_PER_VERTEX + 2] = rnd.getFloat(minZ, maxZ); // z in generateVertices()
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/external/swiftshader/src/Renderer/ |
D | Renderer.hpp | 220 float minZ; member
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D | Renderer.cpp | 578 float N = viewport.minZ; in draw()
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/external/deqp/framework/common/ |
D | tcuTexCompareVerifier.cpp | 1163 const float minZ = coord.z()-depthErr; in isTexCompareResultValid() local 1165 const int minLayer = de::clamp(deFloorFloatToInt32(minZ + 0.5f), 0, texture.getNumLayers()-1); in isTexCompareResultValid() 1304 const float minZ = coord.z()-depthErr; in isGatherOffsetsCompareResultValid() local 1306 const int minLayer = de::clamp(deFloorFloatToInt32(minZ + 0.5f), 0, texture.getNumLayers()-1); in isGatherOffsetsCompareResultValid()
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/external/mesa3d/include/GLES2/ |
D | gl2ext.h | 436 …YP PFNGLPRIMITIVEBOUNDINGBOXOESPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfl… 438 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxOES (GLfloat minX, GLfloat minY, GLfloat minZ, GL… 1588 …YP PFNGLPRIMITIVEBOUNDINGBOXEXTPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfl… 1590 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxEXT (GLfloat minX, GLfloat minY, GLfloat minZ, GL…
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/external/swiftshader/include/GLES2/ |
D | gl2ext.h | 446 …YP PFNGLPRIMITIVEBOUNDINGBOXOESPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfl… 448 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxOES (GLfloat minX, GLfloat minY, GLfloat minZ, GL… 1622 …YP PFNGLPRIMITIVEBOUNDINGBOXEXTPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfl… 1624 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxEXT (GLfloat minX, GLfloat minY, GLfloat minZ, GL…
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/external/mesa3d/include/GLES3/ |
D | gl32.h | 1758 typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXPROC) (GLfloat minX, GLfloat minY, GLfloat minZ… 1803 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBox (GLfloat minX, GLfloat minY, GLfloat minZ, GLflo…
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/external/mesa3d/src/gallium/drivers/swr/ |
D | swr_state.cpp | 1222 &vp->minZ, &vp->maxZ); in swr_update_derived()
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