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Searched refs:min_location (Results 1 – 3 of 3) sorted by relevance

/external/vixl/src/aarch32/
Dlocation-aarch32.cc116 int32_t min_location = 0; in GetMinLocation() local
120 if (reference.GetMinLocation() > min_location) in GetMinLocation()
121 min_location = reference.GetMinLocation(); in GetMinLocation()
123 return min_location; in GetMinLocation()
/external/vixl/test/
Dtest-pool-manager.cc212 int32_t min_location = 0; in GetMinLocation() local
218 if (ref->GetMinLocation() > min_location) in GetMinLocation()
219 min_location = ref->GetMinLocation(); in GetMinLocation()
221 return min_location; in GetMinLocation()
600 int min_location = 4; // We emit the pool at location 2, so need padding. in TEST() local
605 min_location, in TEST()
617 VIXL_ASSERT(new_pc == min_location + object_size); in TEST()
630 int min_location = 0; // Do not restrict this for this test. in TEST() local
635 min_location, in TEST()
662 int32_t min_location = pc; in AddNBranches() local
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/external/vixl/src/
Dpool-manager-impl.h446 T min_location; in Bind() local
449 min_location = object->GetMinLocation(); in Bind()
452 min_location = existing_object->min_location_; in Bind()
459 while (location < min_location) { in Bind()