Searched refs:min_sample_shading (Results 1 – 25 of 46) sorted by relevance
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147 min_sample_shading(struct gl_context *ctx, GLclampf value) in min_sample_shading() function167 min_sample_shading(ctx, value); in _mesa_MinSampleShading_no_error()181 min_sample_shading(ctx, value); in _mesa_MinSampleShading()
22 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color23 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard
74 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color75 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard
36 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color37 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard
8209 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color8210 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard8211 dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_2_color8212 dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_2_discard8213 dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_4_color8214 dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_4_discard8215 dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_8_color8216 dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_8_discard8217 dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_16_color8218 dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_16_discard[all …]
62 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color63 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard
76 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color77 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard
41 min_sample_shading.* tests render a high frequency pattern with different
6728 float min_sample_shading = (float)min_samples; in vrend_set_min_samples() local6731 min_sample_shading /= MAX2(1, ctx->sub->surf[0]->texture->base.nr_samples); in vrend_set_min_samples()6735 glMinSampleShading(min_sample_shading); in vrend_set_min_samples()