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Searched refs:min_sample_shading (Results 1 – 25 of 46) sorted by relevance

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/external/mesa3d/src/mesa/main/
Dmultisample.c147 min_sample_shading(struct gl_context *ctx, GLclampf value) in min_sample_shading() function
167 min_sample_shading(ctx, value); in _mesa_MinSampleShading_no_error()
181 min_sample_shading(ctx, value); in _mesa_MinSampleShading()
/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.4.x/
Dgles31-565-no-depth-no-stencil.txt22 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color
23 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard
Dgles31-multisample.txt74 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color
75 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard
/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/
Dgles31-565-no-depth-no-stencil.txt22 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color
23 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard
Dgles31-multisample.txt74 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color
75 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard
/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.2.x/
Dgles31-565-no-depth-no-stencil.txt22 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color
23 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard
Dgles32-565-no-depth-no-stencil.txt22 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color
23 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard
Dgles32-multisample.txt36 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color
37 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard
Dgles31-multisample.txt74 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color
75 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard
Dgles32-master.txt8209 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color
8210 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard
8211 dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_2_color
8212 dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_2_discard
8213 dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_4_color
8214 dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_4_discard
8215 dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_8_color
8216 dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_8_discard
8217 dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_16_color
8218 dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_16_discard
[all …]
/external/deqp/android/cts/master/
Dgles31-565-no-depth-no-stencil.txt22 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color
23 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard
Dgles31-multisample.txt62 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color
63 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard
/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.5.x/
Dgles31-565-no-depth-no-stencil.txt22 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color
23 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard
Dgles31-multisample.txt74 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color
75 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard
/external/deqp/android/cts/nyc/src/
Dgles31-pixelformat.txt22 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color
23 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard
Dgles31-multisample.txt62 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color
63 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard
/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/master/
Dgles31-565-no-depth-no-stencil.txt22 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color
23 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard
Dgles31-multisample.txt76 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color
77 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard
/external/deqp/android/cts/nyc/
Dgles31-565-no-depth-no-stencil.txt22 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color
23 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard
Dgles31-multisample.txt62 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color
63 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard
/external/deqp/android/cts/mnc/
Dgles31-565-no-depth-no-stencil.txt22 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color
23 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard
Dgles31-multisample.txt62 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color
63 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard
/external/deqp/doc/testspecs/GLES31/
Dfunctional.sample_shading.txt41 min_sample_shading.* tests render a high frequency pattern with different
/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/src/
Dgles31-multisample.txt76 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color
77 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard
/external/virglrenderer/src/
Dvrend_renderer.c6728 float min_sample_shading = (float)min_samples; in vrend_set_min_samples() local
6731 min_sample_shading /= MAX2(1, ctx->sub->surf[0]->texture->base.nr_samples); in vrend_set_min_samples()
6735 glMinSampleShading(min_sample_shading); in vrend_set_min_samples()

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