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Searched refs:mipmapLevel (Results 1 – 13 of 13) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineMultisampleTestsUtil.cpp363 …deUint32 layersCount, const tcu::TextureFormat& format, const deUint32 mipmapLevel, const deUint32… in getImageMipLevelSizeInBytes() argument
365 const VkExtent3D extents = mipLevelExtents(baseExtents, mipmapLevel); in getImageMipLevelSizeInBytes()
373 for (deUint32 mipmapLevel = 0; mipmapLevel < mipmapLevelsCount; ++mipmapLevel) in getImageSizeInBytes() local
375 …imageSizeInBytes += getImageMipLevelSizeInBytes(baseExtents, layersCount, format, mipmapLevel, num… in getImageSizeInBytes()
DvktPipelineMultisampleTestsUtil.hpp76 …deUint32 layersCount, const tcu::TextureFormat& format, const deUint32 mipmapLevel, const deUint32…
/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/
DvktSparseResourcesTestsUtil.cpp238 const deUint32 mipmapLevel, in makeBufferImageCopy() argument
246 …makeImageSubresourceLayers(VK_IMAGE_ASPECT_COLOR_BIT, mipmapLevel, 0u, layerCount), // VkImageSubr… in makeBufferImageCopy()
663 …deUint32 layersCount, const tcu::TextureFormat& format, const deUint32 mipmapLevel, const deUint32… in getImageMipLevelSizeInBytes() argument
665 const VkExtent3D extents = mipLevelExtents(baseExtents, mipmapLevel); in getImageMipLevelSizeInBytes()
673 for (deUint32 mipmapLevel = 0; mipmapLevel < mipmapLevelsCount; ++mipmapLevel) in getImageSizeInBytes() local
674 …imageSizeInBytes += getImageMipLevelSizeInBytes(baseExtents, layersCount, format, mipmapLevel, mip… in getImageSizeInBytes()
DvktSparseResourcesTestsUtil.hpp126 const deUint32 mipmapLevel,
194 const deUint32 mipmapLevel = 0u,
/external/swiftshader/src/OpenGL/libEGL/
DSurface.cpp152 void Surface::setMipmapLevel(EGLint mipmapLevel) in setMipmapLevel() argument
154 this->mipmapLevel = mipmapLevel; in setMipmapLevel()
201 return mipmapLevel; in getMipmapLevel()
DSurface.hpp43 void setMipmapLevel(EGLint mipmapLevel);
95 EGLint mipmapLevel = 0; // Mipmap level to render to member in egl::Surface
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp3207 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in applyTexture() local
3209 int surfaceLevel = mipmapLevel + baseLevel; in applyTexture()
3217 device->setTextureLevel(sampler, 0, mipmapLevel, surface, in applyTexture()
3226 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in applyTexture() local
3228 int surfaceLevel = mipmapLevel + baseLevel; in applyTexture()
3236 device->setTextureLevel(sampler, 0, mipmapLevel, surface, sw::TEXTURE_3D); in applyTexture()
3244 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in applyTexture() local
3246 int surfaceLevel = mipmapLevel + baseLevel; in applyTexture()
3254 device->setTextureLevel(sampler, 0, mipmapLevel, surface, sw::TEXTURE_2D_ARRAY); in applyTexture()
3262 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in applyTexture() local
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/external/deqp/modules/gles3/functional/
Des3fFboStateQueryTests.cpp291 for (int mipmapLevel = 0; mipmapLevel < 7; ++mipmapLevel) in test() local
299 …lFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureID, mipmapLevel); in test()
302 …hmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, mipmapLevel); in test()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp4749 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in bindTextures() local
4751 int surfaceLevel = mipmapLevel; in bindTextures()
4768 renderer->setTextureLevel(stage, 0, mipmapLevel, surface, sw::TEXTURE_2D); in bindTextures()
4778 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in bindTextures() local
4780 int surfaceLevel = mipmapLevel; in bindTextures()
4797 renderer->setTextureLevel(stage, face, mipmapLevel, surface, sw::TEXTURE_CUBE); in bindTextures()
4806 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in bindTextures() local
4808 int surfaceLevel = mipmapLevel; in bindTextures()
4825 renderer->setTextureLevel(stage, 0, mipmapLevel, volume, sw::TEXTURE_3D); in bindTextures()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp6095 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in bindTextures() local
6097 int surfaceLevel = mipmapLevel; in bindTextures()
6114 renderer->setTextureLevel(sampler, 0, mipmapLevel, surface, sw::TEXTURE_2D); in bindTextures()
6124 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in bindTextures() local
6126 int surfaceLevel = mipmapLevel; in bindTextures()
6143 renderer->setTextureLevel(sampler, face, mipmapLevel, surface, sw::TEXTURE_CUBE); in bindTextures()
6152 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in bindTextures() local
6154 int surfaceLevel = mipmapLevel; in bindTextures()
6171 renderer->setTextureLevel(sampler, 0, mipmapLevel, volume, sw::TEXTURE_3D); in bindTextures()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp2379 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in applyTexture() local
2381 int surfaceLevel = mipmapLevel; in applyTexture()
2393 device->setTextureLevel(index, 0, mipmapLevel, surface, sw::TEXTURE_2D); in applyTexture()
/external/skqp/src/gpu/mtl/
DGrMtlGpu.mm195 mipmapLevel: currentMipLevel
484 mipmapLevel: mipLevel
/external/skia/src/gpu/mtl/
DGrMtlGpu.mm544 mipmapLevel: mipLevel