Searched refs:mixed_fallback (Results 1 – 1 of 1) sorted by relevance
1093 GLboolean mixed_fallback = GL_FALSE; in r200_validate_texgen() local1125 mixed_fallback = GL_TRUE; in r200_validate_texgen()1131 mixed_fallback = GL_TRUE; in r200_validate_texgen()1138 mixed_fallback = GL_TRUE; in r200_validate_texgen()1143 if (mixed_fallback) { in r200_validate_texgen()