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Searched refs:mobid (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/drivers/svga/include/
Dsvga3d_cmd.h1313 SVGAMobId mobid; member
1326 SVGAMobId mobid; member
1338 SVGAMobId mobid; member
1527 SVGAMobId mobid; member
1543 SVGAMobId mobid; member
1556 SVGAMobId mobid; member
1571 SVGAMobId mobid; member
1586 SVGAMobId mobid; member
1629 SVGAMobId mobid; member
1638 SVGAMobId mobid; member
[all …]
Dsvga3d_dx.h131 SVGAMobId mobid; member
167 SVGAMobId mobid; member
413 SVGAMobId mobid; member
441 SVGAMobId mobid; member
483 SVGAMobId mobid; member
493 SVGAMobId mobid; member
1284 SVGAMobId mobid; member
1303 SVGAMobId mobid; member
1313 SVGAMobId mobid; member
1323 SVGAMobId mobid; member
[all …]
/external/mesa3d/src/gallium/winsys/svga/drm/
Dvmw_context.c543 uint32 *mobid, in vmw_swc_surface_relocation() argument
549 assert(swc->have_gb_objects || mobid == NULL); in vmw_swc_surface_relocation()
553 if (mobid) in vmw_swc_surface_relocation()
554 *mobid = SVGA3D_INVALID_ID; in vmw_swc_surface_relocation()
570 vmw_swc_mob_relocation(swc, mobid, NULL, (struct svga_winsys_buffer *) in vmw_swc_surface_relocation()
579 uint32 *mobid, in vmw_swc_shader_relocation() argument
623 vmw_swc_mob_relocation(swc, mobid, offset, vshader->buf, in vmw_swc_shader_relocation()
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_winsys.h276 uint32 *mobid,
304 uint32 *mobid,
Dsvga_cmd.c1483 swc->mob_relocation(swc, &cmd->mobid, &cmd->offset, buffer, in SVGA3D_EndGBQuery()
1570 swc->mob_relocation(swc, &cmd->mobid, &cmd->offset, buffer, in SVGA3D_WaitForGBQuery()
1642 swc->shader_relocation(swc, &cmd->shid, &cmd->mobid, in SVGA3D_BindGBShader()
1695 swc->surface_relocation(swc, &cmd->sid, &cmd->mobid, surface, in SVGA3D_BindGBSurface()
Dsvga_cmd_vgpu10.c650 swc->query_relocation(swc, &cmd->mobid, gbQuery); in SVGA3D_vgpu10_BindQuery()
1086 swc->shader_relocation(swc, NULL, &bcmd->mobid, in SVGA3D_vgpu10_DefineAndBindShader()
/external/mesa3d/src/gallium/drivers/svga/svgadump/
Dsvga_dump.c1402 _debug_printf("\t\t.mobid = %u\n", cmd->mobid); in dump_SVGA3dCmdBindGBContext()
1424 _debug_printf("\t\t.mobid = %u\n", cmd->mobid); in dump_SVGA3dCmdBindGBShader()
1438 _debug_printf("\t\t.mobid = %u\n", cmd->mobid); in dump_SVGA3dCmdBindGBSurface()
1596 SVGA3D_DUMP_PARAMETER(mobid, u); in SVGA3D_DUMP_HEADER()
1602 SVGA3D_DUMP_PARAMETER(mobid, u); in SVGA3D_DUMP_HEADER()
1608 SVGA3D_DUMP_PARAMETER(mobid, u); in SVGA3D_DUMP_HEADER()
1646 SVGA3D_DUMP_PARAMETER(mobid, u); in SVGA3D_DUMP_HEADER()
1905 SVGA3D_DUMP_PARAMETER(mobid, u); in SVGA3D_DUMP_HEADER()