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/external/flatbuffers/tests/FlatBuffers.Test/
DFlatBuffersExampleTests.cs141 Monster monster = Monster.GetRootAsMonster(dataBuffer); in CanCreateNewFlatBufferFromScratch()
146 Assert.AreEqual(monster.MutateMana((short)10), false); in CanCreateNewFlatBufferFromScratch()
147 Assert.AreEqual(monster.Mana, (short)150); in CanCreateNewFlatBufferFromScratch()
150 Assert.AreEqual(monster.Testarrayoftables(0).Value.Name, "Barney"); in CanCreateNewFlatBufferFromScratch()
151 Assert.AreEqual(monster.Testarrayoftables(1).Value.Name, "Frodo"); in CanCreateNewFlatBufferFromScratch()
152 Assert.AreEqual(monster.Testarrayoftables(2).Value.Name, "Wilma"); in CanCreateNewFlatBufferFromScratch()
155 Assert.IsTrue(monster.TestarrayoftablesByKey("Frodo") != null); in CanCreateNewFlatBufferFromScratch()
156 Assert.IsTrue(monster.TestarrayoftablesByKey("Barney") != null); in CanCreateNewFlatBufferFromScratch()
157 Assert.IsTrue(monster.TestarrayoftablesByKey("Wilma") != null); in CanCreateNewFlatBufferFromScratch()
160 Assert.AreEqual(monster.TestType, Any.Monster); in CanCreateNewFlatBufferFromScratch()
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/external/flatbuffers/samples/
Dsample_binary.go90 monster := sample.GetRootAsMonster(buf, 0)
94 assert(monster.Mana() == 150, "`monster.Mana()`", strconv.Itoa(int(monster.Mana())), "150")
95 assert(monster.Hp() == 300, "`monster.Hp()`", strconv.Itoa(int(monster.Hp())), "300")
96 assert(string(monster.Name()) == "Orc", "`string(monster.Name())`", string(monster.Name()),
98 assert(monster.Color() == sample.ColorRed, "`monster.Color()`",
99 strconv.Itoa(int(monster.Color())), strconv.Itoa(int(sample.ColorRed)))
105 assert(monster.Pos(nil).X() == 1.0, "`monster.Pos(nil).X()`",
106 strconv.FormatFloat(float64(monster.Pos(nil).X()), 'f', 1, 32), "1.0")
107 assert(monster.Pos(nil).Y() == 2.0, "`monster.Pos(nil).Y()`",
108 strconv.FormatFloat(float64(monster.Pos(nil).Y()), 'f', 1, 32), "2.0")
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DSampleBinary.cs70 var monster = Monster.GetRootAsMonster(buf); in Main()
76 Assert(monster.Mana == 150, "monster.Mana", Convert.ToString(monster.Mana), in Main()
78 Assert(monster.Hp == 300, "monster.Hp", Convert.ToString(monster.Hp), Convert.ToString(30)); in Main()
79 Assert(monster.Name.Equals("Orc", StringComparison.Ordinal), "monster.Name", monster.Name, in Main()
81 Assert(monster.Color == Color.Red, "monster.Color", Convert.ToString(monster.Color), in Main()
84 var vec = monster.Pos.Value; in Main()
93 for (int i = 0; i < monster.InventoryLength; i++) in Main()
95 Assert(monster.Inventory(i) == i, "monster.Inventory", in Main()
96 Convert.ToString(monster.Inventory(i)), Convert.ToString(i)); in Main()
102 for (int i = 0; i < monster.WeaponsLength; i++) in Main()
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DSampleBinary.java74 Monster monster = Monster.getRootAsMonster(buf); in main() local
77 assert monster.mana() == (short)150; in main()
78 assert monster.hp() == (short)300; in main()
79 assert monster.name().equals("Orc"); in main()
80 assert monster.color() == Color.Red; in main()
81 assert monster.pos().x() == 1.0f; in main()
82 assert monster.pos().y() == 2.0f; in main()
83 assert monster.pos().z() == 3.0f; in main()
86 for (int i = 0; i < monster.inventoryLength(); i++) { in main()
87 assert monster.inventory(i) == (byte)i; in main()
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Dsample_binary.py97 monster = MyGame.Sample.Monster.Monster.GetRootAsMonster(buf, 0)
100 assert monster.Mana() == 150
101 assert monster.Hp() == 300
102 assert monster.Name() == 'Orc'
103 assert monster.Color() == MyGame.Sample.Color.Color().Red
104 assert monster.Pos().X() == 1.0
105 assert monster.Pos().Y() == 2.0
106 assert monster.Pos().Z() == 3.0
109 for i in xrange(monster.InventoryLength()):
110 assert monster.Inventory(i) == i
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Dsamplebinary.js74 var monster = MyGame.Sample.Monster.getRootAsMonster(buf);
77 assert.equal(monster.mana(), 150);
78 assert.equal(monster.hp(), 300);
79 assert.equal(monster.name(), 'Orc');
80 assert.equal(monster.color(), MyGame.Sample.Color.Red);
81 assert.equal(monster.pos().x(), 1.0);
82 assert.equal(monster.pos().y(), 2.0);
83 assert.equal(monster.pos().z(), 3.0);
86 for (var i = 0; i < monster.inventoryLength(); i++) {
87 assert.equal(monster.inventory(i), i);
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DSampleBinary.php78 $monster = \MyGame\Sample\Monster::GetRootAsMonster($buf);
83 $success &= assert($monster->getMana() == 150);
84 $success &= assert($monster->getHp() == 300);
85 $success &= assert($monster->getName() == "Orc");
86 $success &= assert($monster->getColor() == \MyGame\Sample\Color::Red);
87 $success &= assert($monster->getPos()->getX() == 1.0);
88 $success &= assert($monster->getPos()->getY() == 2.0);
89 $success &= assert($monster->getPos()->getZ() == 3.0);
92 for ($i = 0; $i < $monster->getInventoryLength(); $i++) {
93 $success &= assert($monster->getInventory($i) == $i);
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Dsample_binary.lua12 local monster = require("MyGame.Sample.Monster")
41 monster.StartInventoryVector(builder, 10)
49 monster.StartWeaponsVector(builder, 2)
55 monster.Start(builder)
56 monster.AddPos(builder, vec3.CreateVec3(builder, 1.0, 2.0, 3.0))
57 monster.AddHp(builder, 300)
58 monster.AddName(builder, name)
59 monster.AddInventory(builder, inv)
60 monster.AddColor(builder, color.Red)
61 monster.AddWeapons(builder, weapons)
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Dsample_binary.rs101 let monster = get_root_as_monster(buf); in main() localVariable
104 let hp = monster.hp(); in main()
105 let mana = monster.mana(); in main()
106 let name = monster.name(); in main()
113 assert!(monster.pos().is_some()); in main()
114 let pos = monster.pos().unwrap(); in main()
123 assert!(monster.inventory().is_some()); in main()
124 let inv = monster.inventory().unwrap(); in main()
132 assert!(monster.weapons().is_some()); in main()
133 let weps = monster.weapons().unwrap(); in main()
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Dsample_binary.lobster23 // Create some weapons for our monster.
36 // Name of the monster.
42 // Now pack it all together in our root monster object.
67 let monster = MyGame_Sample_GetRootAsMonster(buf)
70 assert monster.mana == 150
71 assert monster.hp == 300
72 assert monster.name == "Orc"
73 assert monster.color == MyGame_Sample_Color_Red
74 let pos = monster.pos
81 for(monster.inventory_length) e, i:
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Dsample_binary.cpp66 auto monster = GetMonster(builder.GetBufferPointer()); in main() local
69 assert(monster->hp() == 80); in main()
70 assert(monster->mana() == 150); // default in main()
71 assert(monster->name()->str() == "MyMonster"); in main()
74 auto pos = monster->pos(); in main()
80 auto inv = monster->inventory(); in main()
88 auto weps = monster->weapons(); in main()
97 assert(monster->equipped_type() == Equipment_Weapon); in main()
98 auto equipped = static_cast<const Weapon *>(monster->equipped()); in main()
/external/flatbuffers/tests/
DJavaTest.java91 Monster monster = Monster.getRootAsMonster(bb); in TestBuffer() local
93 TestEq(monster.hp(), (short)80); in TestBuffer()
94 TestEq(monster.mana(), (short)150); // default in TestBuffer()
96 TestEq(monster.name(), "MyMonster"); in TestBuffer()
99 Vec3 pos = monster.pos(); in TestBuffer()
109 TestEq(monster.testType(), (byte)Any.Monster); in TestBuffer()
111 TestEq(monster.test(monster2) != null, true); in TestBuffer()
114 TestEq(monster.inventoryLength(), 5); in TestBuffer()
116 for (int i = 0; i < monster.inventoryLength(); i++) in TestBuffer()
117 invsum += monster.inventory(i); in TestBuffer()
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Dlobstertest.lobster20 let monster = MyGame_Example_GetRootAsMonster(buf)
22 assert monster.hp == 80
23 assert monster.mana == 150
24 assert monster.name == "MyMonster"
26 let vec = monster.pos
39 assert monster.test_type == MyGame_Example_Any_Monster
40 assert monster.test_as_Monster.name == "Fred"
42 assert monster.inventory_length == 5
43 assert sum(map(monster.inventory_length) i: monster.inventory(i)) == 10
46 assert monster.vector_of_longs(i) == pow(10, i * 2)
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Dluatest.lua18 local mon = monster.GetRootAsMonster(buf, offset)
42 local mon2 = monster.New()
93 monster.StartInventoryVector(b, 5)
101 monster.Start(b)
102 monster.AddName(b, fred)
103 local mon2 = monster.End(b)
105 monster.StartTest4Vector(b, 2)
110 monster.StartTestarrayofstringVector(b, 2)
115 monster.StartVectorOfLongsVector(b, 5)
123 monster.StartVectorOfDoublesVector(b, 3)
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Dgo_test.go150 for _, monster := range []*example.Monster{monster1, monster2} {
151 if got := monster.Hp(); 80 != got {
156 if got := monster.Mana(); 150 != got {
160 if got := monster.Name(); !bytes.Equal([]byte("MyMonster"), got) {
164 if got := monster.Color(); example.ColorBlue != got {
168 if got := monster.Testbool(); true != got {
174 vec = monster.Pos(vec)
180 vec2 := monster.Pos(nil)
228 if got := monster.TestType(); example.AnyMonster != got {
234 if ok := monster.Test(&table2); !ok {
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DJavaScriptTest.js98 var monster = MyGame.Example.Monster.getRootAsMonster(bb);
100 monster.mutate_hp(120);
101 assert.strictEqual(monster.hp(), 120);
103 monster.mutate_hp(80);
104 assert.strictEqual(monster.hp(), 80);
106 var manaRes = monster.mutate_mana(10);
115 var monster = MyGame.Example.Monster.getRootAsMonster(bb);
117 assert.strictEqual(monster.hp(), 80);
118 assert.strictEqual(monster.mana(), 150); // default
120 assert.strictEqual(monster.name(), 'MyMonster');
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DphpTest.php100 $monster = \MyGame\Example\Monster::GetRootAsMonster($bb);
102 $assert->strictEqual($monster->GetHp(), 80);
103 $assert->strictEqual($monster->GetMana(), 150); // default
105 $assert->strictEqual($monster->GetName(), 'MyMonster');
107 $pos = $monster->GetPos();
118 $assert->strictEqual($monster->GetTestType(), \MyGame\Example\Any::Monster);
121 $assert->strictEqual($monster->GetTest($monster2) != null, true);
124 $assert->strictEqual($monster->GetInventoryLength(), 5);
126 for ($i = 0; $i < $monster->GetInventoryLength(); $i++) {
127 $invsum += $monster->GetInventory($i);
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Dtest_builder.cpp117 const Monster *monster = flatbuffers::GetRoot<Monster>(buf.data()); in verify() local
118 return (monster->name()->str() == expected_name) && (monster->color() == color); in verify()
122 const Monster *monster = flatbuffers::GetRoot<Monster>(buf+offset); in verify() local
123 return (monster->name()->str() == expected_name) && (monster->color() == color); in verify()
Dtest.cpp235 auto monster = GetMonster(flatbuf); in AccessFlatBufferTest() local
237 TEST_EQ(monster->hp(), 80); in AccessFlatBufferTest()
238 TEST_EQ(monster->mana(), 150); // default in AccessFlatBufferTest()
239 TEST_EQ_STR(monster->name()->c_str(), "MyMonster"); in AccessFlatBufferTest()
244 auto pos = monster->pos(); in AccessFlatBufferTest()
250 auto inventory = monster->inventory(); in AccessFlatBufferTest()
280 TEST_EQ(monster->color(), Color_Blue); in AccessFlatBufferTest()
283 TEST_EQ(monster->test_type(), Any_Monster); // First make sure which it is. in AccessFlatBufferTest()
284 auto monster2 = reinterpret_cast<const Monster *>(monster->test()); in AccessFlatBufferTest()
289 auto vecofstrings = monster->testarrayofstring(); in AccessFlatBufferTest()
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/external/flatbuffers/docs/source/
DTutorial.md19 through each step necessary to create this monster type using FlatBuffers.
137 [monster.c](https://github.com/dvidelabs/flatcc/blob/master/samples/monster/monster.c)
160 // Example IDL file for our monster's schema.
221 the template to store our `orc` monster. We specify some default values for
278 ./../flatc --cpp monster.fbs
284 ./../flatc --java monster.fbs
290 ./../flatc --csharp monster.fbs
296 ./../flatc --go monster.fbs
302 ./../flatc --python monster.fbs
308 ./../flatc --js monster.fbs
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DGoUsage.md58 buf, err := ioutil.ReadFile("monster.dat")
60 monster := example.GetRootAsMonster(buf, 0)
66 hp := monster.Hp()
67 pos := monster.Pos(nil)
74 monster := example.GetRootAsMonster(buf, 0)
77 if ok := monster.MutateHp(10); !ok {
82 monster.Pos().MutateZ(4)
86 if ok := monster.MutateMana(20); !ok {
/external/flatbuffers/dart/example/
Dexample.dart47 // Serialize a name for our monster, called "Orc".
65 final monster = new myGame.MonsterBuilder(builder)
77 final int monsteroff = monster.finish();
117 var monster = new myGame.Monster(buffer);
120 assert(monster.hp == 80);
121 assert(monster.mana == 150); // default
122 assert(monster.name == "MyMonster");
125 var pos = monster.pos;
130 var inv = monster.inventory;
138 var weps = monster.weapons;
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/external/flatbuffers/grpc/tests/
DJavaGrpcTest.java69 Monster monster = GameFactory.createMonsterFromStat(request, i); in retrieve() local
70 responseObserver.onNext(monster); in retrieve()
95 public void onNext(Monster monster) { in computeMinMax()
96 if (monster.hp() > maxHp.get()) { in computeMinMax()
98 maxHp.set(monster.hp()); in computeMinMax()
99 maxHpMonsterName.set(monster.name()); in computeMinMax()
102 else if (monster.hp() == maxHp.get()) { in computeMinMax()
107 if (monster.hp() < minHp.get()) { in computeMinMax()
109 minHp.set(monster.hp()); in computeMinMax()
110 minHpMonsterName.set(monster.name()); in computeMinMax()
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DGameFactory.java19 Monster monster = Monster.getRootAsMonster(buffer); in createMonster() local
20 return monster; in createMonster()
30 Monster monster = Monster.getRootAsMonster(builder.dataBuffer()); in createMonsterFromStat() local
31 return monster; in createMonsterFromStat()
/external/flatbuffers/tests/rust_usage_test/bin/
Dmonster_example.rs14 let monster = my_game::example::get_root_as_monster(&buf[..]); in main() localVariable
15 println!("{}", monster.hp()); // `80` in main()
16 println!("{}", monster.mana()); // default value of `150` in main()
17 println!("{:?}", monster.name()); // Some("MyMonster") in main()

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