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Searched refs:monster_offset (Results 1 – 3 of 3) sorted by relevance

/external/flatbuffers/grpc/tests/
DGameFactory.java15 int monster_offset = Monster.endMonster(builder); in createMonster() local
16 Monster.finishMonsterBuffer(builder, monster_offset); in createMonster()
28 int monster_offset = Monster.endMonster(builder); in createMonsterFromStat() local
29 Monster.finishMonsterBuffer(builder, monster_offset); in createMonsterFromStat()
Dgrpctest.cpp55 auto monster_offset = in Retrieve() local
59 fbb_.Finish(monster_offset); in Retrieve()
105 auto monster_offset = CreateMonster(fbb, 0, 0, 0, fbb.CreateString("Fred")); in StoreRPC() local
107 mb.Finish(monster_offset); in StoreRPC()
Dmessage_builder_test.cpp244 …auto monster_offset = CreateMonster(mb, 0, 150, 100, mb.CreateString(m1_name), 0, m1_color, Any_NO… in builder_move_ctor_conversion_before_finish_test() local
245 mb.Finish(monster_offset); in builder_move_ctor_conversion_before_finish_test()
280 …auto monster_offset = CreateMonster(mb, 0, 150, 100, mb.CreateString(m1_name), 0, m1_color, Any_NO… in builder_move_assign_conversion_before_finish_test() local
281 mb.Finish(monster_offset); in builder_move_assign_conversion_before_finish_test()