Searched refs:mright0 (Results 1 – 1 of 1) sorted by relevance
340 Float32BinopMatcher mright0(m.right().InputAt(0)); in Reduce() local341 if (mright0.left().IsMinusZero()) { in Reduce()343 mright0.right().node())); in Reduce()383 Float64BinopMatcher mright0(m.right().InputAt(0)); in Reduce() local384 if (mright0.left().IsMinusZero()) { in Reduce()386 mright0.right().node())); in Reduce()