/external/mesa3d/src/gallium/drivers/vc5/ |
D | vc5_blit.c | 55 bool msaa = (info->src.resource->nr_samples > 1 || 57 int tile_width = msaa ? 32 : 64; 58 int tile_height = msaa ? 32 : 64; 138 if (!job->msaa && info->src.resource->nr_samples > 1) { 139 job->msaa = true; 153 job->msaa = msaa;
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D | vc5_job.c | 198 if (job->msaa) in vc5_job_set_tile_buffer_size() 260 job->msaa = true; in vc5_get_job() 267 job->msaa = true; in vc5_get_job()
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D | vc5_resource.c | 345 bool msaa = prsc->nr_samples > 1; in vc5_setup_slices() local 349 bool uif_top = msaa; in vc5_setup_slices() 363 if (msaa) { in vc5_setup_slices()
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D | vc5_program.c | 358 if (job->msaa) { in vc5_update_compiled_fs() 359 key->msaa = vc5->rasterizer->base.multisample; in vc5_update_compiled_fs()
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D | vc5_context.h | 257 bool msaa; member
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D | vc5_draw.c | 96 config.multisample_mode_4x = job->msaa; in vc5_start_draw()
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/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_blit.c | 54 bool msaa = (info->src.resource->nr_samples > 1 || in vc4_tile_blit() local 56 int tile_width = msaa ? 32 : 64; in vc4_tile_blit() 57 int tile_height = msaa ? 32 : 64; in vc4_tile_blit() 137 if (!job->msaa && info->src.resource->nr_samples > 1) { in vc4_tile_blit() 138 job->msaa = true; in vc4_tile_blit() 152 job->msaa = msaa; in vc4_tile_blit()
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D | vc4_emit.c | 91 if (job->msaa || vc4->prog.fs->disable_early_z) in vc4_emit_state() 99 if (!job->msaa) { in vc4_emit_state()
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D | vc4_job.c | 190 job->msaa = true; in vc4_get_job() 199 job->msaa = true; in vc4_get_job() 206 if (job->msaa) { in vc4_get_job() 437 if (job->msaa) { in vc4_job_submit()
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D | vc4_nir_lower_blend.c | 489 if (c->fs_key->sample_alpha_to_one && c->fs_key->msaa) in vc4_nir_blend_pipeline() 605 if (c->fs_key->msaa && blend_depends_on_dst_color(c)) { in vc4_nir_lower_blend_instr()
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D | vc4_context.h | 281 bool msaa; member
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D | vc4_draw.c | 87 bin.multisample_mode_4x = job->msaa; in vc4_start_draw()
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/external/skia/src/gpu/mtl/ |
D | GrMtlTexture.mm | 58 SkASSERT(false); // Currently we don't support msaa 73 SkASSERT(false); // Currently we don't support msaa
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/external/skqp/src/gpu/mtl/ |
D | GrMtlTexture.mm | 58 SkASSERT(false); // Currently we don't support msaa 73 SkASSERT(false); // Currently we don't support msaa
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/external/deqp/doc/testspecs/GLES3/ |
D | functional.fbo.msaa.txt | 22 + dEQP-GLES3.functional.fbo.msaa.*
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/external/skia/tools/sk_app/mac/ |
D | MetalWindowContext_mac.mm | 41 // any config code here (particularly for msaa)?
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D | VulkanWindowContext_mac.mm | 52 // any config code here (particularly for msaa)?
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D | GLWindowContext_mac.mm | 46 // any config code here (particularly for msaa)?
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D | RasterWindowContext_mac.mm | 57 // any config code here (particularly for msaa)?
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/external/deqp/doc/testspecs/GLES31/ |
D | functional.blend_equation_advanced.txt | 47 In basic, srgb, and msaa tests, only two quads are rendered. In barrier tests
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/external/skia/tools/viewer/ |
D | Viewer.cpp | 77 static DEFINE_int32(msaa, 1, "Number of subpixel samples. 0 for no HW antialiasing."); 866 int msaa = fWindow->sampleCount(); in updateTitle() local 867 if (msaa > 1) { in updateTitle() 868 title.appendf(" MSAA: %i", msaa); in updateTitle() 2050 for (int msaa : {4, 8, 16}) { in updateUIState() 2051 writer.appendS32(msaa); in updateUIState()
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/external/skqp/tools/viewer/ |
D | Viewer.cpp | 74 static DEFINE_int32(msaa, 1, "Number of subpixel samples. 0 for no HW antialiasing."); 815 int msaa = fWindow->sampleCount(); in updateTitle() local 816 if (msaa > 1) { in updateTitle() 817 title.appendf(" MSAA: %i", msaa); in updateTitle() 2064 for (int msaa : {4, 8, 16}) { in updateUIState() 2065 writer.appendS32(msaa); in updateUIState()
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/external/skqp/tools/sk_app/mac/ |
D | GLWindowContext_mac.mm | 58 // any config code here (particularly for msaa)?
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D | RasterWindowContext_mac.mm | 69 // any config code here (particularly for msaa)?
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/external/mesa3d/src/amd/addrlib/gfx9/ |
D | gfx9addrlib.cpp | 3039 BOOL_32 msaa = (pIn->numFrags > 1); in HwlComputeSurfaceInfoSanityCheck() local 3071 invalid = msaa || zbuffer || display || (linear == FALSE) || stereo; in HwlComputeSurfaceInfoSanityCheck() 3074 invalid = (msaa && mipmap) || (stereo && msaa) || (stereo && mipmap); in HwlComputeSurfaceInfoSanityCheck() 3077 invalid = msaa || zbuffer || display || stereo; in HwlComputeSurfaceInfoSanityCheck() 3098 zbuffer || msaa || (pIn->bpp == 0) || ((pIn->bpp % 8) != 0); in HwlComputeSurfaceInfoSanityCheck() 3107 invalid = invalid || zbuffer || tex3d || mipmap || msaa; in HwlComputeSurfaceInfoSanityCheck() 3115 invalid = color && msaa; in HwlComputeSurfaceInfoSanityCheck()
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