/external/swiftshader/third_party/SPIRV-Tools/source/val/ |
D | validate_image.cpp | 77 uint32_t multisampled = 0; member 107 info->multisampled = inst->word(6); in GetImageTypeInfo() 269 if (info.multisampled != 0) { in ValidateImageOperands() 311 if (info.multisampled != 0) { in ValidateImageOperands() 347 if (info.multisampled != 0) { in ValidateImageOperands() 464 if (info.multisampled == 0) { in ValidateImageOperands() 496 if (info.multisampled != 0) { in ValidateImageOperands() 558 if (info.multisampled != 0) { in ValidateImageCommon() 591 if (info.multisampled == 1 && in ValidateImageCommon() 714 if (info.multisampled > 1) { in ValidateTypeImage() [all …]
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/external/deqp-deps/SPIRV-Tools/source/val/ |
D | validate_image.cpp | 77 uint32_t multisampled = 0; member 107 info->multisampled = inst->word(6); in GetImageTypeInfo() 269 if (info.multisampled != 0) { in ValidateImageOperands() 311 if (info.multisampled != 0) { in ValidateImageOperands() 347 if (info.multisampled != 0) { in ValidateImageOperands() 464 if (info.multisampled == 0) { in ValidateImageOperands() 496 if (info.multisampled != 0) { in ValidateImageOperands() 558 if (info.multisampled != 0) { in ValidateImageCommon() 591 if (info.multisampled == 1 && in ValidateImageCommon() 714 if (info.multisampled > 1) { in ValidateTypeImage() [all …]
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/external/mesa3d/src/intel/vulkan/ |
D | anv_nir_lower_input_attachments.c | 54 const bool multisampled = (image_dim == GLSL_SAMPLER_DIM_SUBPASS_MS); in try_lower_input_load() local 69 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2 + multisampled); in try_lower_input_load()
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/external/mesa3d/src/intel/isl/ |
D | README | 78 For a multisampled surface, this unit has the obvious meaning. 79 A singlesampled surface, from ISL's perspective, is simply a multisampled 107 type multisampled surfaces, an element is a sample.
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/external/deqp/external/openglcts/docs/specs/ |
D | CTS_ARB_fragment_shader_interlock.txt | 71 In case of sample_interlock_* qualifier multisampled texture has to be 96 In case of sample_interlock_* qualifier multisampled texture has to be
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D | CTS_ARB_texture_filter_minmax.txt | 89 - texture is not multisampled
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/external/mesa3d/src/gallium/docs/source/cso/ |
D | blend.rst | 97 multisample is enabled or the destination buffer is multisampled. 101 is enabled or the destination buffer is multisampled.
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/external/deqp/doc/testspecs/GLES3/ |
D | functional.fbo.msaa.txt | 40 colorbuffer contents are then resolved to non-multisampled renderbuffer
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/external/skqp/dm/ |
D | DMSrcSink.h | 62 enum Multisampled { kNotMultisampled, kMultisampled } multisampled; member 64 : type(t), approach(a), multisampled(ms) {} in type()
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D | DMSrcSink.cpp | 860 flags.multisampled == SinkFlags::kMultisampled; in veto()
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/external/skia/dm/ |
D | DMSrcSink.h | 62 enum Multisampled { kNotMultisampled, kMultisampled } multisampled; member 64 : type(t), approach(a), multisampled(ms) {} in type()
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D | DMSrcSink.cpp | 863 flags.multisampled == SinkFlags::kMultisampled; in veto()
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/external/deqp/framework/common/ |
D | tcuRasterizationVerifier.cpp | 657 const bool multisampled = (args.numSamples != 0); in verifyTriangleGroupInterpolationWithInterpolator() local 707 multisampled); in verifyTriangleGroupInterpolationWithInterpolator() 712 …hts = interpolator.interpolate(triNdx, tcu::IVec2(x, y), viewportSize, multisampled, subPixelBits); in verifyTriangleGroupInterpolationWithInterpolator() 2282 const bool multisampled = (args.numSamples != 0); in verifyTriangleGroupRasterization() local 2325 multisampled); in verifyTriangleGroupRasterization() 2437 const bool multisampled = args.numSamples != 0; in verifyLineGroupRasterization() local 2439 if (multisampled) in verifyLineGroupRasterization() 2495 const bool multisampled = args.numSamples != 0; in verifyLineGroupInterpolation() local 2497 if (multisampled) in verifyLineGroupInterpolation()
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/external/skia/src/gpu/mtl/ |
D | GrMtlUtil.mm | 199 // have any multisampled render targets.
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/external/skqp/src/gpu/mtl/ |
D | GrMtlUtil.mm | 233 // have any multisampled render targets.
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/external/deqp/doc/testspecs/GLES31/ |
D | functional.shaders.sample_variables.txt | 84 sample_mask_in.sample_mask cases test gl_SampleMaskIn that with multisampled
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/external/mesa3d/src/gallium/docs/source/ |
D | screen.rst | 242 a multisampled depth buffer into a single-sampled texture (or depth buffer). 750 which isn't multisampled.
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D | tgsi.rst | 880 accessed. 3 components + level. If the texture is multisampled, then 918 undefined. If the texture is not multisampled, this function returns 2476 target is not multisampled, the result is (0.5, 0.5, undef, undef). 2483 Query the number of samples in a multisampled resource or render target. 2495 target is not multisampled, the result is (1, 0, 0, 0).
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D | context.rst | 69 the frambuffer surface(s) are multisampled. Also, this mask is AND-ed
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/external/mesa3d/src/compiler/spirv/ |
D | spirv_to_nir.c | 1202 bool multisampled = w[6]; in vtn_handle_type() local 1211 if (multisampled) { in vtn_handle_type()
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