Searched refs:mvertPerSecond (Results 1 – 3 of 3) sorted by relevance
308 double mvertPerSecond = (double)numVertices / (double)totalTime; in iterate() local310 m_result = Result((float)mvertPerSecond, (float)mfragPerSecond); in iterate()328 double mvertPerSecond = (double)numVertices / (double)totalTime; in logMeasurementInfo() local336 …texPerf", "Vertex performance", "MVert/s", QP_KEY_TAG_PERFORMANCE, (float)mvertPerSecond); in logMeasurementInfo()
205 void ShaderPerformanceCase::reportResult (float mvertPerSecond, float mfragPerSecond) in reportResult() argument210 case CASETYPE_VERTEX: result = mvertPerSecond; break; in reportResult()
70 virtual void reportResult (float mvertPerSecond, float mfragPerSecond);