Searched refs:mvfalse (Results 1 – 1 of 1) sorted by relevance
262 Float32BinopMatcher mvfalse(vfalse); in ReducePhi() local263 if (mvfalse.left().IsZero() && mvfalse.right().Equals(vtrue)) { in ReducePhi()273 Float64BinopMatcher mvfalse(vfalse); in ReducePhi() local274 if (mvfalse.left().IsZero() && mvfalse.right().Equals(vtrue)) { in ReducePhi()403 Float32BinopMatcher mvfalse(vfalse); in ReduceSelect() local404 if (mvfalse.left().IsZero() && mvfalse.right().Equals(vtrue)) { in ReduceSelect()414 Float64BinopMatcher mvfalse(vfalse); in ReduceSelect() local415 if (mvfalse.left().IsZero() && mvfalse.right().Equals(vtrue)) { in ReduceSelect()