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Searched refs:nLocation (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
DPVRTPFXParserAPI.cpp498 int nLocation; in GetSemantics() local
520 nLocation = glGetAttribLocation(uiProgram, aParams[j].pszName); in GetSemantics()
524 nLocation = glGetUniformLocation(uiProgram, aParams[j].pszName); in GetSemantics()
528 if(nLocation == -1) in GetSemantics()
532 nLocation = glGetUniformLocation(uiProgram, szTmpUniformName); in GetSemantics()
536 if(nLocation != -1) in GetSemantics()
540 aUniforms[uiIdx].nLocation = nLocation; in GetSemantics()
831 GLint nLocation = glGetUniformLocation(m_uiProgram, pszName); in SetDefaultUniformValue() local
834 if(nLocation == -1) in SetDefaultUniformValue()
839 nLocation = glGetUniformLocation(m_uiProgram, szTmpUniformName); in SetDefaultUniformValue()
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DPVRTPFXParserAPI.h46 unsigned int nLocation; /*!< GL location of the Uniform */ member