Searched refs:nMaterials (Results 1 – 1 of 1) sorted by relevance
1636 unsigned int nCameras=0, nLights=0, nMaterials=0, nMeshes=0, nTextures=0, nNodes=0; in ReadScene() local1651 if(nMaterials != s.nNumMaterial) return false; in ReadScene()1673 case ePODFileMaterial: if(!ReadMaterial(s.pMaterial[nMaterials++], src)) return false; break; in ReadScene()