Searched refs:nTriNum (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTGeometry.cpp | 162 int nTriNum; // Number of triangles in the block member 669 nTriNum = pSrc->nTriNum; in Copy() 673 memcpy(psTri, pSrc->psTri, nTriNum * sizeof(*psTri)); in Copy() 685 nTriNum = 0; in Clear() 705 for(i = 0; i < nTriNum; ++i) { in Output() 728 *pnTriCnt = nTriNum; in Output() 765 i = nTriNum; in Contains() 783 return !(nVtxNum + nEdgNum + nTriNum); in IsEmpty() 793 return (m_nVtxLimit - nVtxNum) < 3 || nTriNum == m_nTriLimit; in IsFull() 835 for(i = 0; i < nTriNum; ++i) in AddTriangleCheckDup() [all …]
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D | PVRTBoneBatch.cpp | 439 const int nTriNum, in Create() argument 472 ppBatch = (CBatch**)malloc(nTriNum * sizeof(*ppBatch)); in Create() 473 pui32IdxNew = (unsigned int*)malloc(nTriNum * 3 * sizeof(*pui32IdxNew)); in Create() 478 for(i = 0; i < nTriNum; ++i) in Create() 546 for(i = 0; i < nTriNum; ++i) in Create() 584 for(i = 0; i < nTriNum; ++i) in Create() 631 _ASSERTE(nTriCnt == nTriNum); in Create() 635 memcpy(pui32Idx, pui32IdxNew, nTriNum * 3 * sizeof(*pui32IdxNew)); in Create()
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D | PVRTVertex.cpp | 608 const unsigned int nTriNum, in PVRTVertexGenerateTangentSpace() argument 639 pui32IdxNew = (unsigned int*)calloc(nTriNum * 3, sizeof(*pui32IdxNew)); in PVRTVertexGenerateTangentSpace() 653 for(nCurr = 0; nCurr < nTriNum; ++nCurr) { in PVRTVertexGenerateTangentSpace() 817 memcpy(pui32Idx, pui32IdxNew, nTriNum * 3 * sizeof(*pui32IdxNew)); in PVRTVertexGenerateTangentSpace() 820 …_RPT3(_CRT_WARN, "GenerateTangentSpace(): %d tris, %d vtx in, %d vtx out\n", nTriNum, nVtxNum, *pn… in PVRTVertexGenerateTangentSpace()
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D | PVRTGeometry.h | 40 const int nTriNum,
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D | PVRTBoneBatch.h | 58 const int nTriNum,
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D | PVRTVertex.h | 170 const unsigned int nTriNum,
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