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Searched refs:nVertices (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTPrint3D.cpp946 bool CPVRTPrint3D::DrawLine(SPVRTPrint3DAPIVertex *pVtx, unsigned int nVertices) in DrawLine() argument
948 if(!nVertices) in DrawLine()
951 _ASSERT((nVertices % 4) == 0); in DrawLine()
952 _ASSERT((nVertices/4) < MAX_LETTERS); in DrawLine()
954 while(m_nVtxCache + (int)nVertices > m_nVtxCacheMax) { in DrawLine()
955 if(m_nVtxCache + nVertices > MAX_CACHED_VTX) { in DrawLine()
976 memcpy(&m_pVtxCache[m_nVtxCache], pVtx, nVertices * sizeof(*pVtx)); in DrawLine()
977 m_nVtxCache += nVertices; in DrawLine()
DPVRTPrint3D.h285 bool DrawLine(SPVRTPrint3DAPIVertex *pVtx, unsigned int nVertices);
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderAdjacency.cpp388 …glw::GLuint nVertices = m_test_data.m_n_vertices * ((m_test_data.m_mode == m_glExtTokens.LINE_STRI… in iterate() local
396 gl.drawElements(m_test_data.m_mode, nVertices, GL_UNSIGNED_INT, 0); in iterate()
401 gl.drawArrays(m_test_data.m_mode, 0, nVertices); in iterate()