/external/deqp/external/openglcts/modules/gl/ |
D | gl4cGPUShaderFP64Tests.hpp | 126 static _variable_type getDoubleVariableType(glw::GLuint n_columns, glw::GLuint n_rows); 132 static _variable_type getIntVariableType(glw::GLuint n_columns, glw::GLuint n_rows); 146 static _variable_type getUintVariableType(glw::GLuint n_columns, glw::GLuint n_rows); 457 uniformTypeDetails(glw::GLuint n_columns, glw::GLuint n_rows); 681 uniformDetails(glw::GLint expected_std140_offset, const glw::GLchar* name, glw::GLuint n_columns, in uniformDetails() 685 , m_n_columns(n_columns) in uniformDetails()
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D | gl4cGPUShaderFP64Tests.cpp | 508 Utils::_variable_type Utils::getDoubleVariableType(glw::GLuint n_columns, glw::GLuint n_rows) in getDoubleVariableType() argument 519 type = types[n_columns - 1][n_rows - 1]; in getDoubleVariableType() 759 Utils::_variable_type Utils::getIntVariableType(glw::GLuint n_columns, glw::GLuint n_rows) in getIntVariableType() argument 766 if (1 != n_columns) in getIntVariableType() 1310 Utils::_variable_type Utils::getUintVariableType(glw::GLuint n_columns, glw::GLuint n_rows) in getUintVariableType() argument 1317 if (1 != n_columns) in getUintVariableType() 3374 GPUShaderFP64Test2::uniformTypeDetails::uniformTypeDetails(glw::GLuint n_columns, glw::GLuint n_row… in uniformTypeDetails() argument 3375 : m_n_columns(n_columns), m_n_rows(n_rows) in uniformTypeDetails() 3377 Utils::_variable_type type = Utils::getDoubleVariableType(n_columns, n_rows); in uniformTypeDetails() 4140 const glw::GLuint n_columns = uniform_type.m_n_columns; in prepareUniforms() local [all …]
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D | gl4cShadingLanguage420PackTests.hpp | 294 …void uniform(const glw::GLchar* uniform_name, TYPES type, glw::GLuint n_columns, glw::GLuint n_row… 382 …static uniformMatrixNdv getUniformMatrixNdv(const glw::Functions& gl, glw::GLuint n_columns, glw::… 384 …static uniformMatrixNfv getUniformMatrixNfv(const glw::Functions& gl, glw::GLuint n_columns, glw::… 438 static const glw::GLchar* getTypeName(TYPES type, glw::GLuint n_columns, glw::GLuint n_rows); 977 std::string getValueList(glw::GLuint n_columns, glw::GLuint n_rows);
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D | gl4cVertexAttrib64BitTest.cpp | 1610 const GLint n_columns = n_elements / n_rows; in calculateAttributeLocation() local 1612 result += n_columns * configuration.m_n_attributes_per_group; in calculateAttributeLocation() 1621 const GLint n_columns = n_elements / n_rows; in calculateAttributeLocation() local 1623 result += n_columns * (configuration.m_n_attributes_per_group - 1 - attribute); in calculateAttributeLocation() 1664 const GLint n_columns = n_elements / n_rows; in configureAttribute() local 1699 for (GLint column = 0; column < n_columns; ++column) in configureAttribute() 1716 for (GLint column = 0; column < n_columns; ++column) in configureAttribute()
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D | gl4cShadingLanguage420PackTests.cpp | 635 const glw::GLchar* Utils::getTypeName(TYPES type, glw::GLuint n_columns, glw::GLuint n_rows) in getTypeName() argument 657 if ((1 > n_columns) || (1 > n_rows) || (4 < n_columns) || (4 < n_rows)) in getTypeName() 665 result = float_lut[n_columns - 1][n_rows - 1]; in getTypeName() 668 result = double_lut[n_columns - 1][n_rows - 1]; in getTypeName() 818 Utils::uniformMatrixNdv Utils::getUniformMatrixNdv(const glw::Functions& gl, glw::GLuint n_columns,… in getUniformMatrixNdv() argument 822 switch (n_columns) in getUniformMatrixNdv() 886 Utils::uniformMatrixNfv Utils::getUniformMatrixNfv(const glw::Functions& gl, glw::GLuint n_columns,… in getUniformMatrixNfv() argument 890 switch (n_columns) in getUniformMatrixNfv() 4668 std::string ImplicitConversionsValidTest::getValueList(glw::GLuint n_columns, glw::GLuint n_rows) in getValueList() argument 4672 for (GLuint i = 0; i < n_columns * n_rows; ++i) in getValueList() [all …]
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D | gl4cEnhancedLayoutsTests.hpp | 75 static glw::GLuint CalculateStd140Stride(glw::GLuint alignment, glw::GLuint n_columns, 82 static Type GetType(TYPES basic_type, glw::GLuint n_columns, glw::GLuint n_rows); 974 uniformMatrixNdv getUniformMatrixNdv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n… 975 uniformMatrixNfv getUniformMatrixNfv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n…
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D | gl4cEnhancedLayoutsTests.cpp | 625 GLuint Type::CalculateStd140Stride(GLuint alignment, GLuint n_columns, GLuint n_array_elements) in CalculateStd140Stride() argument 627 GLuint stride = alignment * n_columns; in CalculateStd140Stride() 671 Type Type::GetType(TYPES basic_type, glw::GLuint n_columns, glw::GLuint n_rows) in GetType() argument 673 Type type = { basic_type, n_columns, n_rows }; in GetType() 875 uniformMatrixNdv getUniformMatrixNdv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n… in getUniformMatrixNdv() argument 879 switch (n_columns) in getUniformMatrixNdv() 943 uniformMatrixNfv getUniformMatrixNfv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n… in getUniformMatrixNfv() argument 947 switch (n_columns) in getUniformMatrixNfv()
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