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Searched refs:n_components_per_line (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.cpp266 const glw::GLuint n_components_per_line = n_components_per_pixel * image_width; in fillImage() local
270 const glw::GLuint line_offset = y * n_components_per_line; in fillImage()