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Searched refs:n_elements (Results 1 – 15 of 15) sorted by relevance

/external/tensorflow/tensorflow/core/lib/gtl/
Dtop_n_test.cc46 void TestIntTopNHelper(size_t limit, size_t n_elements, const Cmp &cmp, in TestIntTopNHelper() argument
49 LOG(INFO) << "Testing limit=" << limit << ", n_elements=" << n_elements in TestIntTopNHelper()
53 std::vector<int> shadow(n_elements); in TestIntTopNHelper()
54 for (int i = 0; i != n_elements; ++i) shadow[i] = random->Uniform(limit); in TestIntTopNHelper()
57 size_t top_size = std::min(limit, n_elements); in TestIntTopNHelper()
77 void TestIntTopN(size_t limit, size_t n_elements, const Cmp &cmp, in TestIntTopN() argument
80 TestIntTopNHelper(limit, n_elements, cmp, random, true, false); in TestIntTopN()
82 TestIntTopNHelper(limit, n_elements, cmp, random, false, false); in TestIntTopN()
84 TestIntTopNHelper(limit, n_elements, cmp, random, true, true); in TestIntTopN()
86 TestIntTopNHelper(limit, n_elements, cmp, random, false, true); in TestIntTopN()
/external/deqp/external/openglcts/modules/gl/
Dgl4cVertexAttrib64BitTest.cpp1608 const GLint n_elements = configuration.m_n_elements[i]; in calculateAttributeLocation() local
1610 const GLint n_columns = n_elements / n_rows; in calculateAttributeLocation()
1619 const GLint n_elements = configuration.m_n_elements[n_type]; in calculateAttributeLocation() local
1621 const GLint n_columns = n_elements / n_rows; in calculateAttributeLocation()
1662 const GLint n_elements = configuration.m_n_elements[n_type]; in configureAttribute() local
1664 const GLint n_columns = n_elements / n_rows; in configureAttribute()
1701 const GLint attribute_offset = group_offset + i * n_elements; in configureAttribute()
1887 const GLint n_elements = configuration.m_n_elements[n_type]; in getProgramDetails() local
1936 if (1 == n_elements) in getProgramDetails()
1963 for (GLint element = 0; element < n_elements; ++element) in getProgramDetails()
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Dgl4cGPUShaderFP64Tests.hpp682 glw::GLuint n_elements, const glw::GLchar* type_name) in uniformDetails()
686 , m_n_elements(n_elements) in uniformDetails()
Dgl4cShaderImageLoadStoreTests.cpp7273 TextureShapeDefinition(GLuint edge, GLuint n_elements, GLenum type) in TextureShapeDefinition()
7274 : m_edge(edge), m_n_elements(n_elements), m_type(type) in TextureShapeDefinition()
7640 …GLenum CreateRGBA8DestinationTexture(GLuint edge, GLuint n_elements, GLenum target, GLuint& out_te… in CreateRGBA8DestinationTexture() argument
7645 const GLuint n_layers = GetTotalNumberOfLayers(n_elements, target); in CreateRGBA8DestinationTexture()
7671 …GLenum CreateRGBA8SourceTexture(GLuint edge, GLuint n_elements, GLenum target, GLuint& out_texture… in CreateRGBA8SourceTexture() argument
7676 const GLuint n_layers = GetTotalNumberOfLayers(n_elements, target); in CreateRGBA8SourceTexture()
7870 GLuint GetTotalNumberOfLayers(GLuint n_elements, GLenum target) in GetTotalNumberOfLayers() argument
7872 return GetLayersPerElement(target) * n_elements; in GetTotalNumberOfLayers()
9704 static const GLuint n_elements = sizeof(GLint) / sizeof(T); /* 1, 2, 4 */ in verifyFloat() local
9712 for (GLuint i = 0; i < n_elements; ++i) in verifyFloat()
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Dgl4cGPUShaderFP64Tests.cpp4142 const glw::GLuint n_elements = n_columns * n_rows; in prepareUniforms() local
4165 for (glw::GLuint element = 0; element < n_elements; ++element, ++element_ordinal) in prepareUniforms()
4225 const glw::GLuint n_elements = n_columns * n_rows; in prepareUniformVerification() local
4248 for (glw::GLuint element = 0; element < n_elements; ++element, ++element_ordinal) in prepareUniformVerification()
4250 stream << "i * (" << n_elements << ") + " << element + 1; in prepareUniformVerification()
4252 if (n_elements != element + 1) in prepareUniformVerification()
5192 const glw::GLuint n_elements = it_uniform_details->m_n_elements; in prepareUniformBuffer() local
5193 const glw::GLuint column_length = n_elements / n_columns; in prepareUniformBuffer()
5197 for (glw::GLuint element = 0; element < n_elements; ++element) in prepareUniformBuffer()
Dgl4cEnhancedLayoutsTests.cpp242 const GLuint n_elements = m_n_columns * m_n_rows; in GenerateDataPacked() local
243 const GLuint size = basic_size * n_elements; in GenerateDataPacked()
256 for (GLuint i = 0; i < n_elements; ++i) in GenerateDataPacked()
266 for (GLuint i = 0; i < n_elements; ++i) in GenerateDataPacked()
276 for (GLuint i = 0; i < n_elements; ++i) in GenerateDataPacked()
286 for (GLuint i = 0; i < n_elements; ++i) in GenerateDataPacked()
534 const GLuint n_elements = m_n_columns * m_n_rows; in GetSize() local
541 return basic_type_size * n_elements; in GetSize()
5330 const GLuint n_elements = (0 == member.m_n_array_elements) ? 1 : member.m_n_array_elements; in generateData() local
5332 for (GLuint element = 0; element < n_elements; ++element) in generateData()
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/external/dlmalloc/
Dmalloc.h450 size_t dlbulk_free(void**, size_t n_elements);
595 void* mspace_calloc(mspace msp, size_t n_elements, size_t elem_size);
599 void** mspace_independent_calloc(mspace msp, size_t n_elements,
601 void** mspace_independent_comalloc(mspace msp, size_t n_elements,
603 size_t mspace_bulk_free(mspace msp, void**, size_t n_elements);
Dmalloc.c1193 DLMALLOC_EXPORT size_t dlbulk_free(void**, size_t n_elements);
1351 DLMALLOC_EXPORT void* mspace_calloc(mspace msp, size_t n_elements, size_t elem_size);
1363 DLMALLOC_EXPORT void** mspace_independent_calloc(mspace msp, size_t n_elements,
1370 DLMALLOC_EXPORT void** mspace_independent_comalloc(mspace msp, size_t n_elements,
4815 void* dlcalloc(size_t n_elements, size_t elem_size) { in dlcalloc() argument
4818 if (n_elements != 0) { in dlcalloc()
4819 req = n_elements * elem_size; in dlcalloc()
4820 if (((n_elements | elem_size) & ~(size_t)0xffff) && in dlcalloc()
4821 (req / n_elements != elem_size)) in dlcalloc()
5001 size_t n_elements, in ialloc() argument
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/external/compiler-rt/lib/asan/tests/
Dasan_benchmarks_test.cc19 static void ManyAccessFunc(T *x, size_t n_elements, size_t n_iter) { in ManyAccessFunc() argument
23 for (size_t i = 0; i <= n_elements - 16; i += 16) { in ManyAccessFunc()
/external/python/cpython2/Modules/_ctypes/libffi/src/
Ddlmalloc.c1081 void* mspace_calloc(mspace msp, size_t n_elements, size_t elem_size);
1093 void** mspace_independent_calloc(mspace msp, size_t n_elements,
1100 void** mspace_independent_comalloc(mspace msp, size_t n_elements,
3998 size_t n_elements, in ialloc() argument
4025 if (n_elements == 0) in ialloc()
4032 if (n_elements == 0) in ialloc()
4035 array_size = request2size(n_elements * (sizeof(void*))); in ialloc()
4041 contents_size = n_elements * element_size; in ialloc()
4046 for (i = 0; i != n_elements; ++i) in ialloc()
4088 if (i != n_elements-1) { in ialloc()
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/external/libffi/src/
Ddlmalloc.c1076 void* mspace_calloc(mspace msp, size_t n_elements, size_t elem_size);
1088 void** mspace_independent_calloc(mspace msp, size_t n_elements,
1095 void** mspace_independent_comalloc(mspace msp, size_t n_elements,
3993 size_t n_elements, in ialloc() argument
4020 if (n_elements == 0) in ialloc()
4027 if (n_elements == 0) in ialloc()
4030 array_size = request2size(n_elements * (sizeof(void*))); in ialloc()
4036 contents_size = n_elements * element_size; in ialloc()
4041 for (i = 0; i != n_elements; ++i) in ialloc()
4083 if (i != n_elements-1) { in ialloc()
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.cpp364 glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLfloat* out_data) in getColorFloatComponents() argument
370 out_data[2] = ((glw::GLfloat)(element_index + 1)) / ((glw::GLfloat)n_elements); in getColorFloatComponents()
405 glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLubyte* out_data) in getCompressedColorUByteComponents() argument
411 const glw::GLuint n_faces_per_level = n_elements * n_faces; in getCompressedColorUByteComponents()
461 …ent(glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, in getDepthComponent() argument
467 ((glw::GLfloat)(n_mipmap_levels + n_faces + n_elements)); in getDepthComponent()
645 …ent(glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, in getStencilComponent() argument
651 (n_mipmap_levels + n_faces + n_elements)); in getStencilComponent()
907 glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, in prepareDataForColorFloatTexture() argument
913 …getColorFloatComponents(cube_face, element_index, mipmap_level, n_elements, n_mipmap_levels, compo… in prepareDataForColorFloatTexture()
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DesextcTextureCubeMapArraySubImage3D.cpp437 glw::GLuint n_elements = width * height * depth * m_n_components; in checkResults() local
438 DataBufferVec result_data_buffer(n_elements, 0); in checkResults()
455 …return memcmp(&result_data_buffer[0], &m_expected_data_buffer[0], n_elements * sizeof(glw::GLuint)… in checkResults()
/external/compiler-rt/lib/asan/
Dasan_malloc_linux.cc156 void *(*calloc)(uptr n_elements, uptr elem_size);
163 void *(*calloc)(uptr n_elements, uptr elem_size);
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderRendering.cpp664 unsigned int n_elements = getAmountOfElementsPerInstance(); in executeTest() local
803 gl.drawElements(mode, n_elements, index_type, NULL); in executeTest()
810 gl.drawElementsInstanced(mode, n_elements, index_type, NULL, n_instances); in executeTest()
817 gl.drawRangeElements(mode, min_elements_index, max_elements_index, n_elements, index_type, NULL); in executeTest()