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Searched refs:n_getter (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderSubroutineTests.cpp2334 for (int n_getter = 0; n_getter < 2; ++n_getter) in getVertexShaderBody() local
2337 << n_getter << "(in " << variable_type_glsl << " in_value" in getVertexShaderBody()
2354 << ((n_getter == 0) ? ((variable_type_glsl == "bool") ? "!" : "not") : "") in getVertexShaderBody()
2363 << ((n_getter == 0) ? ((variable_type_glsl == "bool") ? "!" : "not") : "") in getVertexShaderBody()
2375 << array_index << "] + " << (n_getter + 1) << ";\n"; in getVertexShaderBody()
2382 result_sstream << " return (in_value + " << (n_getter + 1) << ");\n"; in getVertexShaderBody()