Searched refs:n_mipmap_levels (Results 1 – 2 of 2) sorted by relevance
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySampling.cpp | 364 glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLfloat* out_data) in getColorFloatComponents() argument 368 out_data[0] = ((glw::GLfloat)(mipmap_level + 1)) / ((glw::GLfloat)n_mipmap_levels); in getColorFloatComponents() 405 glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLubyte* out_data) in getCompressedColorUByteComponents() argument 407 (void)n_mipmap_levels; in getCompressedColorUByteComponents() 462 glw::GLint n_mipmap_levels, glw::GLfloat& out_depth) in getDepthComponent() argument 467 ((glw::GLfloat)(n_mipmap_levels + n_faces + n_elements)); in getDepthComponent() 481 glw::GLint n_mipmap_levels, glw::GLfloat* out_components) in getExpectedColorFloatComponentsForTexture() argument 483 …getColorFloatComponents(cube_face, element_index, 0 /* mipmap_level */, n_layers, n_mipmap_levels,… in getExpectedColorFloatComponentsForTexture() 497 glw::GLint n_mipmap_levels, glw::GLfloat* out_components) in getExpectedColorFloatComponentsForTextureLod() argument 503 mipmap_level = n_mipmap_levels - 1; in getExpectedColorFloatComponentsForTextureLod() [all …]
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D | esextcTextureCubeMapArraySampling.hpp | 217 glw::GLint n_layers, glw::GLint n_mipmap_levels, glw::GLfloat* out_components); 220 glw::GLint n_layers, glw::GLint n_mipmap_levels, glw::GLubyte* out_components); 223 glw::GLint n_layers, glw::GLint n_mipmap_levels, glw::GLuint* out_components); 226 glw::GLint n_layers, glw::GLint n_mipmap_levels, glw::GLint* out_components); 229 glw::GLint n_layers, glw::GLint n_mipmap_levels, glw::GLfloat* out_components); 232 glw::GLint n_layers, glw::GLint n_mipmap_levels, glw::GLuint* out_components); 235 glw::GLint n_layers, glw::GLint n_mipmap_levels, glw::GLubyte* out_components);
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