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Searched refs:n_texel (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cSparseBufferTests.cpp1384 for (unsigned int n_texel = 0; n_texel < m_to_width && result_local; in execute() local
1385 ++n_texel, current_tb_offset += 4 /* rgba */) in execute()
1390 …current_tb_offset < (tbo_commit_start_offset + tbo_commit_size) && ssbo_data_ptr[n_texel * 4] != 1) in execute()
1394 << n_texel << "]" in execute()
1501 for (unsigned int n_texel = 0; n_texel < m_to_width; ++n_texel) in initTestCaseGlobal() local
1504 *helper_bo_data_traveller_ptr = static_cast<unsigned char>(n_texel % 255); in initTestCaseGlobal()
1508 *helper_bo_data_traveller_ptr = static_cast<unsigned char>((n_texel + 35) % 255); in initTestCaseGlobal()
1512 *helper_bo_data_traveller_ptr = static_cast<unsigned char>((n_texel + 78) % 255); in initTestCaseGlobal()
1516 *helper_bo_data_traveller_ptr = static_cast<unsigned char>((n_texel + 131) % 255); in initTestCaseGlobal()
Dgl4cTextureViewTests.cpp7592 …for (unsigned int n_texel = 0; n_texel < m_texture_height * m_texture_width && can_continue; ++n_t… in verifyResultData() local
7603 mipmap_data + (n_bits_per_view_texel >> 3 /* 8 bits/byte */) * n_texel; in verifyResultData()
7612 …const unsigned char* view_texel_data = view_data_ptr + sizeof(float) * n_view_components * n_texel; in verifyResultData()
7876 << (n_texel % m_texture_width) << ", " << (n_texel / m_texture_height) in verifyResultData()
7898 << (n_texel % m_texture_width) << ", " << (n_texel / m_texture_height) << "): expected:(" in verifyResultData()
7919 << (n_texel % m_texture_width) << ", " << (n_texel / m_texture_height) << "): expected:(" in verifyResultData()
10056 for (unsigned int n_texel = 0; n_texel < mipmap_height * mipmap_width; ++n_texel) in initTextures() local
10058 unsigned char* texel_data_ptr = texel_data + n_texel * sizeof(mipmap_color.rgba); in initTextures()
/external/deqp/external/openglcts/modules/glesext/draw_elements_base_vertex/
DesextcDrawElementsBaseVertexTests.cpp388 for (unsigned int n_texel = 0; n_texel < n_texels; ++n_texel) in compareBaseAndReferenceTextures() local
407 const unsigned int y = n_texel / m_to_width; in compareBaseAndReferenceTextures()
408 const unsigned int x = n_texel % m_to_width; in compareBaseAndReferenceTextures()