Searched refs:n_texture (Results 1 – 1 of 1) sorted by relevance
10205 …for (unsigned int n_texture = 0; n_texture < sizeof(to_ids_to_sample) / sizeof(to_ids_to_sample[0]… in iterate() local10206 n_texture++) in iterate()10208 glw::GLint to_id = to_ids_to_sample[n_texture]; in iterate()