Searched refs:n_total_points (Results 1 – 1 of 1) sorted by relevance
4029 const glw::GLuint n_total_points = n_points_per_layer * n_layers; local4055 position_buffer_data.resize(n_total_points * n_position_components);4056 texture_coordinate_buffer_data.resize(n_total_points * n_texture_coordinates_components);4057 …texture_coordinate_for_gather_buffer_data.resize(n_total_points * n_texture_coordinates_components…4058 lod_buffer_data.resize(n_total_points * n_lods_components);4059 grad_x_buffer_data.resize(n_total_points * n_grad_components);4060 grad_y_buffer_data.resize(n_total_points * n_grad_components);4061 refZ_buffer_data.resize(n_total_points * n_refZ_components);