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Searched refs:n_vertices (Results 1 – 19 of 19) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderInvariance.hpp231 unsigned int n_vertices; member
241 n_vertices = 0; in _test_iteration()
314 unsigned int n_vertices; member
324 n_vertices = 0; in _test_iteration()
335 …bool isVertexDefined(const float* vertex_data, unsigned int n_vertices, const float* vertex_data_s…
381 unsigned int n_vertices; member
391 n_vertices = 0; in _test_iteration()
402 …bool isVertexDefined(const float* vertex_data, unsigned int n_vertices, const float* vertex_data_s…
448 unsigned int n_vertices; member
458 n_vertices = 0; in _test_iteration()
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DesextcTessellationShaderQuads.hpp93 unsigned int n_vertices; member
100 n_vertices = 0; in _run()
175 unsigned int n_vertices; member
184 n_vertices = 0; in _run()
DesextcTessellationShaderInvariance.cpp881 unsigned int n_vertices = 0; in verifyResultData() local
890 n_vertices = n_line_vertices; in verifyResultData()
900 n_vertices = n_point_vertices; in verifyResultData()
910 n_vertices = n_tri_vertices; in verifyResultData()
923 unsigned int zero_bo_size = vertex_size * n_vertices; in verifyResultData()
924 char* zero_bo_data = new char[vertex_size * n_vertices]; in verifyResultData()
939 if (memcmp(data1_ptr, data2_ptr, vertex_size * n_vertices) != 0) in verifyResultData()
945 for (unsigned int n_vertex = 0; n_vertex < n_vertices; ++n_vertex) in verifyResultData()
949 if (n_vertex != (n_vertices - 1)) in verifyResultData()
961 for (unsigned int n_vertex = 0; n_vertex < n_vertices; ++n_vertex) in verifyResultData()
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DesextcTessellationShaderQuads.cpp167 run.n_vertices = m_utils->getAmountOfVerticesGeneratedByTessellator( in initTest()
171 if (run.n_vertices == 0) in initTest()
236 if (run.n_vertices != (2 /* triangles */ * 3 /* vertices */)) in iterate()
240 … m_testCtx.getLog() << tcu::TestLog::Message << "Invalid number of coordinates (" << run.n_vertices in iterate()
260 …for (unsigned int n_triangle = 0; n_triangle < base_run.n_vertices / 3 /* vertices per triangle */… in iterate()
567 run.n_vertices = n_set1_vertices; in initTest()
614 const glw::GLint n_triangles = run.n_vertices / 3 /* vertices per triangle */; in iterate()
702 getUniqueTessCoordinatesFromVertexDataSet((const float*)(&run.set1_data[0]), run.n_vertices); in iterate()
765 DE_ASSERT((run.n_vertices % 3) == 0); in iterate()
767 for (unsigned int n_triangle = 0; n_triangle < run.n_vertices / 3; ++n_triangle) in iterate()
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DesextcTessellationShaderTriangles.hpp164 unsigned int n_vertices; member
173 n_vertices = 0; in _run()
238 unsigned int n_vertices; member
247 n_vertices = 0; in _run()
DesextcTessellationShaderIsolines.cpp76 if (test_result.n_vertices != 0) in checkFirstOuterTessellationLevelEffect()
173 DE_ASSERT(test_result.n_vertices == test_result_reference.n_vertices); in checkIrrelevantTessellationLevelsHaveNoEffect()
175 for (unsigned int n_vertex = 0; n_vertex < test_result.n_vertices; ++n_vertex) in checkIrrelevantTessellationLevelsHaveNoEffect()
246 if (test_result.n_vertices != 0) in checkSecondOuterTessellationLevelEffect()
260 for (unsigned int n_vertex = 0; n_vertex < test_result.n_vertices; in checkSecondOuterTessellationLevelEffect()
332 for (unsigned int n_vertex = 0; n_vertex < test_result.n_vertices; ++n_vertex) in checkNoLineSegmentIsDefinedAtHeightOne()
415 for (unsigned int n_vertex = 0; n_vertex < test_result.n_vertices; ++n_vertex) in countIsolines()
697 result.n_vertices = n_rendered_vertices; in iterate()
DesextcTessellationShaderVertexOrdering.cpp403 test_iteration.n_vertices = m_utils->getAmountOfVerticesGeneratedByTessellator( in initTestIteration()
408 …glw::GLuint bo_size = static_cast<glw::GLuint>(test_iteration.n_vertices * 3 /* components */ * si… in initTestIteration()
527 paired_test_iterator->n_vertices == test_iterator->n_vertices && in iterate()
568 …for (unsigned int n_primitive = 0; n_primitive < test_iteration.n_vertices / n_vertices_per_primit… in verifyVertexOrderingCorrectness()
690 for (unsigned int n_vertex_a = 0; n_vertex_a < test_iteration_a.n_vertices; ++n_vertex_a) in verifyVertexOrderingDoesNotChangeGeneratedPoints()
695 for (unsigned int n_vertex_b = 0; n_vertex_b < test_iteration_b.n_vertices; ++n_vertex_b) in verifyVertexOrderingDoesNotChangeGeneratedPoints()
DesextcTessellationShaderVertexOrdering.hpp84 unsigned int n_vertices; member
95 n_vertices = 0; in _test_iteration()
DesextcTessellationShaderIsolines.hpp87 unsigned int n_vertices; member
98 n_vertices = 0; in _test_result()
DesextcTessellationShaderVertexSpacing.hpp97 unsigned int n_vertices; member
105 n_vertices = 0; in _run()
DesextcTessellationShaderVertexSpacing.cpp162 for (unsigned int n_vertex = 0; n_vertex < run.n_vertices; ++n_vertex) in getEdgesForIsolinesTessellation()
232 for (unsigned int n_vertex = 0; n_vertex < run.n_vertices; ++n_vertex) in getEdgesForQuadsTessellation()
534 for (unsigned int n_vertex = 0; n_vertex < run.n_vertices; ++n_vertex) in getEdgesForTrianglesTessellation()
970 run.n_vertices = m_utils->getAmountOfVerticesGeneratedByTessellator( in initTest()
973 if (run.n_vertices == 0) in initTest()
1003 run.data_cartesian = new float[run.n_vertices * 2 /* components */]; in initTest()
1005 for (unsigned int n_vertex = 0; n_vertex < run.n_vertices; ++n_vertex) in initTest()
DesextcTessellationShaderTriangles.cpp689 run.n_vertices = n_base_vertices; in initTest()
731 const glw::GLint n_triangles = run.n_vertices / 3 /* vertices per triangle */; in iterate()
877 const glw::GLint n_triangles = run.n_vertices / 3 /* vertices per triangle */; in iterate()
1055 run.n_vertices = n_set1_vertices; in runTestIterations()
/external/deqp/external/openglcts/modules/common/
DglcRobustnessTests.cpp473 static const GLuint n_vertices = 24; in iterate() local
523 gl.drawElements(GL_TRIANGLES, n_vertices, GL_UNSIGNED_INT, 0 /* indices */); in iterate()
DglcRobustBufferAccessBehaviorTests.cpp1097 static const GLuint n_vertices = 24; in iterate() local
1146 gl.drawElements(GL_TRIANGLES, n_vertices, GL_UNSIGNED_INT, 0 /* indices */); in iterate()
1183 gl.drawElements(GL_TRIANGLES, n_vertices, GL_UNSIGNED_INT, 0 /* indices */); in iterate()
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLimits.cpp1154 glw::GLuint n_vertices = 1; in iterate() local
1156 getDrawCallDetails(primitive_type, n_vertices); in iterate()
1158 gl.drawArrays(primitive_type, 0 /* first */, n_vertices); in iterate()
DesextcGeometryShaderRendering.cpp667 const unsigned int n_vertices = getAmountOfVerticesPerInstance(); in executeTest() local
789 gl.drawArrays(mode, 0 /* first */, n_vertices); in executeTest()
796 gl.drawArraysInstanced(mode, 0 /* first */, n_vertices, n_instances); in executeTest()
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.hpp584 …void draw(glw::GLuint program_id, glw::GLenum m_primitive_type, glw::GLuint n_vertices, glw::GLenu…
DesextcTextureCubeMapArraySampling.cpp1884 …ArraySamplingTest::draw(glw::GLuint program_id, glw::GLenum primitive_type, glw::GLuint n_vertices, in draw() argument
1932 gl.drawArrays(primitive_type, 0, n_vertices); in draw()
/external/deqp/external/openglcts/modules/gl/
Dgl4cGPUShaderFP64Tests.cpp4280 const glw::GLsizei n_vertices = (FRAGMENT_SHADER == shader_stage) ? 4 : m_n_captured_results; in test() local
4304 gl.drawArrays(draw_primitive, first_vertex, n_vertices); in test()