Searched refs:nbComponents (Results 1 – 8 of 8) sorted by relevance
/external/swiftshader/src/Shader/ |
D | PixelShader.hpp | 39 void setInput(int inputIdx, int nbComponents, const Semantic& semantic);
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D | VertexShader.hpp | 44 void setOutput(int outputIdx, int nbComponents, const Semantic& semantic);
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D | VertexShader.cpp | 166 void VertexShader::setOutput(int outputIdx, int nbComponents, const sw::Shader::Semantic& semantic) in setOutput() argument 168 for(int i = 0; i < nbComponents; ++i) in setOutput()
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D | PixelShader.cpp | 141 void PixelShader::setInput(int inputIdx, int nbComponents, const sw::Shader::Semantic& semantic) in setInput() argument 143 for(int i = 0; i < nbComponents; ++i) in setInput()
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/external/swiftshader/src/Pipeline/ |
D | PixelShader.hpp | 39 void setInput(int inputIdx, int nbComponents, const Semantic& semantic);
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D | VertexShader.hpp | 36 void setOutput(int outputIdx, int nbComponents, const Semantic& semantic);
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D | VertexShader.cpp | 166 void VertexShader::setOutput(int outputIdx, int nbComponents, const sw::Shader::Semantic& semantic) in setOutput() argument 168 for(int i = 0; i < nbComponents; ++i) in setOutput()
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D | PixelShader.cpp | 141 void PixelShader::setInput(int inputIdx, int nbComponents, const sw::Shader::Semantic& semantic) in setInput() argument 143 for(int i = 0; i < nbComponents; ++i) in setInput()
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