Home
last modified time | relevance | path

Searched refs:nbComponents (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/Shader/
DPixelShader.hpp39 void setInput(int inputIdx, int nbComponents, const Semantic& semantic);
DVertexShader.hpp44 void setOutput(int outputIdx, int nbComponents, const Semantic& semantic);
DVertexShader.cpp166 void VertexShader::setOutput(int outputIdx, int nbComponents, const sw::Shader::Semantic& semantic) in setOutput() argument
168 for(int i = 0; i < nbComponents; ++i) in setOutput()
DPixelShader.cpp141 void PixelShader::setInput(int inputIdx, int nbComponents, const sw::Shader::Semantic& semantic) in setInput() argument
143 for(int i = 0; i < nbComponents; ++i) in setInput()
/external/swiftshader/src/Pipeline/
DPixelShader.hpp39 void setInput(int inputIdx, int nbComponents, const Semantic& semantic);
DVertexShader.hpp36 void setOutput(int outputIdx, int nbComponents, const Semantic& semantic);
DVertexShader.cpp166 void VertexShader::setOutput(int outputIdx, int nbComponents, const sw::Shader::Semantic& semantic) in setOutput() argument
168 for(int i = 0; i < nbComponents; ++i) in setOutput()
DPixelShader.cpp141 void PixelShader::setInput(int inputIdx, int nbComponents, const sw::Shader::Semantic& semantic) in setInput() argument
143 for(int i = 0; i < nbComponents; ++i) in setInput()