Searched refs:needMatrix (Results 1 – 1 of 1) sorted by relevance
1888 GLboolean needMatrix = GL_FALSE; in update_texturematrix() local1890 needMatrix = GL_TRUE; in update_texturematrix()1909 needMatrix = GL_TRUE; in update_texturematrix()1911 if (needMatrix) { in update_texturematrix()