Searched refs:need_buf_const (Results 1 – 2 of 2) sorted by relevance
1650 bool need_buf_const; in r600_update_derived_state() local1789 …need_buf_const = rctx->ps_shader->current->shader.uses_tex_buffers || rctx->ps_shader->current->sh… in r600_update_derived_state()1790 if (need_buf_const) { in r600_update_derived_state()1799 …need_buf_const = rctx->vs_shader->current->shader.uses_tex_buffers || rctx->vs_shader->current->sh… in r600_update_derived_state()1800 if (need_buf_const) { in r600_update_derived_state()1809 …need_buf_const = rctx->gs_shader->current->shader.uses_tex_buffers || rctx->gs_shader->current->sh… in r600_update_derived_state()1810 if (need_buf_const) { in r600_update_derived_state()1820 need_buf_const = rctx->tes_shader->current->shader.uses_tex_buffers || in r600_update_derived_state()1822 if (need_buf_const) { in r600_update_derived_state()1826 need_buf_const = rctx->tcs_shader->current->shader.uses_tex_buffers || in r600_update_derived_state()[all …]
717 bool need_buf_const = current->shader.uses_tex_buffers || in compute_emit_cs() local726 if (need_buf_const) { in compute_emit_cs()