Searched refs:need_indirect_descriptor_sets (Results 1 – 5 of 5) sorted by relevance
162 bool need_indirect_descriptor_sets; member
760 ctx->shader_info->need_indirect_descriptor_sets = true; in set_global_input_locs()
2534 …pipeline->need_indirect_descriptor_sets |= pipeline->shaders[i]->info.need_indirect_descriptor_set… in radv_pipeline_init()2803 …pipeline->need_indirect_descriptor_sets |= pipeline->shaders[MESA_SHADER_COMPUTE]->info.need_indir… in radv_compute_pipeline_create()
1226 bool need_indirect_descriptor_sets; member
1781 if ((cmd_buffer->state.pipeline && cmd_buffer->state.pipeline->need_indirect_descriptor_sets) || in radv_flush_descriptors()1782 …er->state.compute_pipeline && cmd_buffer->state.compute_pipeline->need_indirect_descriptor_sets)) { in radv_flush_descriptors()