Searched refs:need_prolog (Results 1 – 1 of 1) sorted by relevance
6713 bool need_prolog = sel->vs_needs_prolog; in si_compile_tgsi_shader() local6717 if (need_prolog) { in si_compile_tgsi_shader()6727 si_build_wrapper_function(&ctx, parts + !need_prolog, in si_compile_tgsi_shader()6728 1 + need_prolog, need_prolog, 0); in si_compile_tgsi_shader()6871 bool need_prolog; in si_compile_tgsi_shader() local6874 need_prolog = si_need_ps_prolog(&prolog_key); in si_compile_tgsi_shader()6876 parts[need_prolog ? 1 : 0] = ctx.main_fn; in si_compile_tgsi_shader()6878 if (need_prolog) { in si_compile_tgsi_shader()6885 parts[need_prolog ? 2 : 1] = ctx.main_fn; in si_compile_tgsi_shader()6887 si_build_wrapper_function(&ctx, parts, need_prolog ? 3 : 2, in si_compile_tgsi_shader()[all …]