Searched refs:needs_color_decompress_mask (Results 1 – 3 of 3) sorted by relevance
515 samplers->needs_color_decompress_mask &= ~(1u << slot); in si_set_sampler_view()523 samplers->needs_color_decompress_mask |= 1u << slot; in si_set_sampler_view()525 samplers->needs_color_decompress_mask &= ~(1u << slot); in si_set_sampler_view()553 samplers->needs_color_decompress_mask &= ~(1u << slot); in si_set_sampler_view()566 samplers->needs_color_decompress_mask || in si_update_shader_needs_decompress_mask()567 sctx->images[shader].needs_color_decompress_mask) in si_update_shader_needs_decompress_mask()608 samplers->needs_color_decompress_mask |= 1u << i; in si_samplers_update_needs_color_decompress_mask()610 samplers->needs_color_decompress_mask &= ~(1u << i); in si_samplers_update_needs_color_decompress_mask()657 images->needs_color_decompress_mask &= ~(1 << slot); in si_disable_shader_image()788 images->needs_color_decompress_mask &= ~(1 << slot); in si_set_shader_image()[all …]
265 uint32_t needs_color_decompress_mask; member270 uint32_t needs_color_decompress_mask; member
547 unsigned mask = textures->needs_color_decompress_mask; in si_decompress_sampler_color_textures()570 unsigned mask = images->needs_color_decompress_mask; in si_decompress_image_color_textures()789 if (sctx->samplers[i].needs_color_decompress_mask) { in si_decompress_textures()792 if (sctx->images[i].needs_color_decompress_mask) { in si_decompress_textures()