Searched refs:negativeFloats (Results 1 – 2 of 2) sorted by relevance
154 vector<float> negativeFloats (numElements, 0); in getComputeShaderSpec() local159 negativeFloats[ndx] = -positiveFloats[ndx]; in getComputeShaderSpec()166 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats))); in getComputeShaderSpec()
274 vector<float> negativeFloats (numElements, 0); in createLocalSizeGroup() local279 negativeFloats[ndx] = -positiveFloats[ndx]; in createLocalSizeGroup()282 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats))); in createLocalSizeGroup()334 vector<float> negativeFloats (numElements, 0); in createOpNopGroup() local339 negativeFloats[ndx] = -positiveFloats[ndx]; in createOpNopGroup()372 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats))); in createOpNopGroup()758 vector<float> negativeFloats (numElements, 0); in createOpLineGroup() local763 negativeFloats[ndx] = -positiveFloats[ndx]; in createOpLineGroup()807 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats))); in createOpLineGroup()859 vector<float> negativeFloats (numElements, 0); in createOpModuleProcessedGroup() local[all …]