Searched refs:newChar (Results 1 – 7 of 7) sorted by relevance
115 char newChar = charAt(offset); in newName() local118 new String(new char[] { newChar }) : in newName()119 (name(baseIndex-1) + newChar); in newName()
829 void AString::Replace(char oldChar, char newChar) throw() in Replace() argument831 if (oldChar == newChar) in Replace()841 chars[(unsigned)pos] = newChar; in Replace()1403 void UString::Replace(wchar_t oldChar, wchar_t newChar) throw() in Replace() argument1405 if (oldChar == newChar) in Replace()1415 chars[(unsigned)pos] = newChar; in Replace()
426 void Replace(char oldChar, char newChar) throw();668 void Replace(wchar_t oldChar, wchar_t newChar) throw();
403 char newChar=s.charAt(start); in add() local404 if(thisChar!=newChar) { in add()440 branchNode.add(newChar, newSuffixNode); in add()
402 char newChar=s.charAt(start); in add() local403 if(thisChar!=newChar) { in add()439 branchNode.add(newChar, newSuffixNode); in add()
716 UChar newChar; in testAPI() local721 while ((newChar = (UChar)(rand()%0x7f))>=(UChar)0x20) { in testAPI()722 randomSkeleton += newChar; in testAPI()
227 char* newChar = &pString[m_Size]; in append() local231 *newChar++ = _Ch; in append()233 *newChar = '\0'; // set null terminator in append()