Searched refs:newInGLES31 (Results 1 – 2 of 2) sorted by relevance
116 bool newInGLES31; in init() member133 bool newInGLES31; in init() member206 if (textureTargets[targetNdx].newInGLES31) in init()221 if (!textureTargets[targetNdx].newInGLES31 && !states[stateNdx].newInGLES31) in init()
115 bool newInGLES31; in init() member173 if (!states[stateNdx].newInGLES31) in init()