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/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp2606 char *newLog = new char[logLength + infoLength + 2]; in appendToInfoLog() local
2607 strcpy(newLog, infoLog); in appendToInfoLog()
2608 strcpy(newLog + logLength, info); in appendToInfoLog()
2609 strcpy(newLog + logLength + infoLength, "\n"); in appendToInfoLog()
2612 infoLog = newLog; in appendToInfoLog()