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Searched refs:newViewMinLevel (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtextureview.c729 GLuint newViewMinLevel, newViewMinLayer; in _mesa_TextureView() local
800 newViewMinLevel = origTexObj->MinLevel + minlevel; in _mesa_TextureView()
802 if (newViewMinLevel >= (origTexObj->MinLevel + origTexObj->NumLevels)) { in _mesa_TextureView()
806 newViewMinLevel, origTexObj->MinLevel, origTexObj->NumLevels); in _mesa_TextureView()