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Searched refs:newViewNumLevels (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtextureview.c530 GLuint newViewNumLevels, newViewNumLayers; in texture_view() local
540 newViewNumLevels = MIN2(numlevels, origTexObj->NumLevels - minlevel); in texture_view()
679 if (!initialize_texture_fields(ctx, target, texObj, newViewNumLevels, in texture_view()
689 texObj->NumLevels = newViewNumLevels; in texture_view()