Searched refs:nextBinding (Results 1 – 6 of 6) sorted by relevance
153 int nextBinding = GrMtlUniformHandler::kLastUniformBinding + 1;155 vertexBinding = nextBinding++;159 instanceBinding = nextBinding;
156 int nextBinding = GrMtlUniformHandler::kLastUniformBinding + 1;158 vertexBinding = nextBinding++;162 instanceBinding = nextBinding;
221 TFlattenData() : nextBinding(TQualifier::layoutBindingEnd), in TFlattenData()223 TFlattenData(int nb, int nl) : nextBinding(nb), nextLocation(nl) { } in TFlattenData()227 unsigned int nextBinding; // next binding to use. member
1248 if (flattenData.nextBinding != TQualifier::layoutBindingEnd) in addFlattenedMember()1249 … memberVariable->getWritableType().getQualifier().layoutBinding = flattenData.nextBinding++; in addFlattenedMember()
84 int nextBinding = bindingDescs->count(); in setup_vertex_input_state() local86 vertexBinding = nextBinding++; in setup_vertex_input_state()90 instanceBinding = nextBinding; in setup_vertex_input_state()
88 int nextBinding = bindingDescs->count(); in setup_vertex_input_state() local90 vertexBinding = nextBinding++; in setup_vertex_input_state()94 instanceBinding = nextBinding; in setup_vertex_input_state()