Searched refs:next_clip_pos (Results 1 – 1 of 1) sorted by relevance
2250 int next_clip_pos = 61, next_param = 0; in generate_gs_copy_shader() local2412 if (next_clip_pos == 61) in generate_gs_copy_shader()2413 next_clip_pos = 62; in generate_gs_copy_shader()2429 if (next_clip_pos == 61) in generate_gs_copy_shader()2430 next_clip_pos = 62; in generate_gs_copy_shader()2447 if (next_clip_pos == 61) in generate_gs_copy_shader()2448 next_clip_pos = 62; in generate_gs_copy_shader()2469 output.array_base = next_clip_pos++; in generate_gs_copy_shader()