Searched refs:next_variant (Results 1 – 5 of 5) sorted by relevance
164 struct r600_pipe_shader *next_variant; member
852 struct r600_pipe_shader *p = sel->current, *c = p->next_variant; in r600_shader_select()856 c = c->next_variant; in r600_shader_select()860 p->next_variant = c->next_variant; in r600_shader_select()894 shader->next_variant = sel->current; in r600_shader_select()1065 c = p->next_variant; in r600_delete_shader_selector()
585 struct si_shader *next_variant; member
1567 for (iter = sel->first_variant; iter; iter = iter->next_variant) { in si_shader_select_with_key()1696 sel->last_variant->next_variant = shader; in si_shader_select_with_key()1713 sel->last_variant->next_variant = shader; in si_shader_select_with_key()2509 c = p->next_variant; in si_destroy_shader_selector()
292 struct vrend_shader *next_variant; member795 c = p->next_variant; in vrend_destroy_shader_selector()2854 struct vrend_shader *p = sel->current, *c = p->next_variant; in vrend_shader_select()2857 c = c->next_variant; in vrend_shader_select()2860 p->next_variant = c->next_variant; in vrend_shader_select()2881 shader->next_variant = sel->current; in vrend_shader_select()