Searched refs:nine_context_set_render_state (Results 1 – 3 of 3) sorted by relevance
347 nine_context_set_render_state(struct NineDevice9 *device,
1315 CSMT_ITEM_NO_WAIT(nine_context_set_render_state, in CSMT_ITEM_NO_WAIT() argument2147 nine_context_set_render_state(device, i * 32 + r, src->rs_advertised[i * 32 + r]); in nine_context_apply_stateblock()
114 nine_context_set_render_state(This, D3DRS_ZENABLE, TRUE); in NineDevice9_SetDefaultState()2236 nine_context_set_render_state(This, State, Value); in NineDevice9_SetRenderState()