/external/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_shader_nir.c | 203 nir_foreach_variable(variable, &nir->inputs) { in si_nir_scan_shader() 314 nir_foreach_variable(variable, &nir->outputs) { in si_nir_scan_shader() 431 nir_foreach_variable(variable, &nir->uniforms) { in si_nir_scan_shader() 478 nir_foreach_variable(variable, &sel->nir->inputs) in si_lower_nir() 481 nir_foreach_variable(variable, &sel->nir->outputs) { in si_lower_nir() 651 nir_foreach_variable(variable, &nir->inputs) { in si_nir_build_llvm()
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/external/mesa3d/src/compiler/nir/ |
D | nir_linking_helpers.c | 140 nir_foreach_variable(var, &producer->outputs) { in nir_remove_unused_varyings() 150 nir_foreach_variable(var, &consumer->inputs) { in nir_remove_unused_varyings() 279 nir_foreach_variable(var, var_list) { in remap_slots_and_components() 364 nir_foreach_variable(var, input_list) { in compact_components()
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D | nir_print.c | 664 nir_foreach_variable(var, var_list) { in print_intrinsic_instr() 1095 nir_foreach_variable(var, &impl->locals) { in print_function_impl() 1210 nir_foreach_variable(var, &shader->uniforms) { in nir_print_shader_annotated() 1214 nir_foreach_variable(var, &shader->inputs) { in nir_print_shader_annotated() 1218 nir_foreach_variable(var, &shader->outputs) { in nir_print_shader_annotated() 1222 nir_foreach_variable(var, &shader->shared) { in nir_print_shader_annotated() 1226 nir_foreach_variable(var, &shader->globals) { in nir_print_shader_annotated() 1230 nir_foreach_variable(var, &shader->system_values) { in nir_print_shader_annotated()
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D | nir_lower_io_to_temporaries.c | 174 nir_foreach_variable(var, &state.old_outputs) { in nir_lower_io_to_temporaries() 180 nir_foreach_variable(var, &state.old_inputs) { in nir_lower_io_to_temporaries()
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D | nir_lower_clip.c | 212 nir_foreach_variable(var, &shader->outputs) { in nir_lower_clip_vs() 310 nir_foreach_variable(var, &shader->inputs) { in nir_lower_clip_fs()
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D | nir_validate.c | 1084 nir_foreach_variable(var, &impl->locals) { in validate_function_impl() 1193 nir_foreach_variable(var, &shader->uniforms) { in nir_validate_shader() 1198 nir_foreach_variable(var, &shader->inputs) { in nir_validate_shader() 1203 nir_foreach_variable(var, &shader->outputs) { in nir_validate_shader() 1208 nir_foreach_variable(var, &shader->shared) { in nir_validate_shader() 1213 nir_foreach_variable(var, &shader->globals) { in nir_validate_shader() 1218 nir_foreach_variable(var, &shader->system_values) { in nir_validate_shader()
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D | nir_lower_alpha_test.c | 63 nir_foreach_variable(var, &shader->outputs) { in nir_lower_alpha_test()
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D | nir_lower_constant_initializers.c | 48 nir_foreach_variable(var, var_list) { in lower_const_initializer()
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D | nir_lower_bitmap.c | 61 nir_foreach_variable(var, &shader->inputs) { in get_texcoord()
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D | nir_lower_clamp_color_outputs.c | 75 nir_foreach_variable(var, &state->shader->outputs) { in lower_intrinsic()
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D | nir_lower_clip_cull_distance_arrays.c | 133 nir_foreach_variable(var, vars) { in combine_clip_cull()
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D | nir_lower_io_types.c | 51 nir_foreach_variable(nvar, list) { in get_new_var()
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D | nir_lower_two_sided_color.c | 90 nir_foreach_variable(var, &state->shader->inputs) { in setup_inputs()
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D | nir_lower_drawpixels.c | 48 nir_foreach_variable(var, &state->shader->inputs) { in get_texcoord()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_glsl_to_nir.cpp | 65 nir_foreach_variable(var, var_list) { in st_nir_fixup_varying_slots() 133 nir_foreach_variable(var, var_list) { in st_nir_assign_var_locations() 233 nir_foreach_variable(uniform, uniform_list) { in st_nir_assign_uniform_locations() 351 nir_foreach_variable(var, &nir->uniforms) { in st_glsl_to_nir_post_opts() 395 nir_foreach_variable(var, var_list) { in insert_sorted()
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D | st_nir_lower_builtin.c | 131 nir_foreach_variable(var, &shader->uniforms) { in get_variable()
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/external/mesa3d/src/gallium/drivers/freedreno/ir3/ |
D | ir3_cmdline.c | 64 nir_foreach_variable(var, var_list) { in insert_sorted() 88 nir_foreach_variable(var, var_list) { in fixup_varying_slots()
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/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_nir_lower_io.c | 254 nir_foreach_variable(var, &c->s->inputs) { in vc4_nir_lower_fs_input() 305 nir_foreach_variable(var, &c->s->outputs) { in vc4_nir_lower_output()
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D | vc4_nir_lower_blend.c | 550 nir_foreach_variable(var, &s->outputs) in vc4_nir_next_output_driver_location() 634 nir_foreach_variable(var, &c->s->outputs) { in vc4_nir_lower_blend_block()
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/external/mesa3d/src/broadcom/compiler/ |
D | v3d_nir_lower_io.c | 59 nir_foreach_variable(var, &c->s->outputs) { in v3d_nir_lower_output()
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/external/mesa3d/src/amd/common/ |
D | ac_shader_info.c | 164 nir_foreach_variable(variable, &nir->inputs) in ac_nir_shader_info_pass()
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/external/mesa3d/src/intel/compiler/ |
D | brw_nir.c | 461 nir_foreach_variable(var, &nir->outputs) { in brw_nir_lower_vue_outputs() 472 nir_foreach_variable(var, &nir->outputs) { in brw_nir_lower_tcs_outputs() 497 nir_foreach_variable(var, &nir->outputs) { in brw_nir_lower_fs_outputs()
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/external/mesa3d/src/intel/vulkan/ |
D | anv_nir_lower_input_attachments.c | 30 nir_foreach_variable(var, &b->shader->inputs) { in load_frag_coord()
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D | anv_nir_apply_pipeline_layout.c | 429 nir_foreach_variable(var, &shader->uniforms) { in anv_nir_apply_pipeline_layout() 471 nir_foreach_variable(var, &shader->uniforms) { in anv_nir_apply_pipeline_layout()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_nir_uniforms.cpp | 199 nir_foreach_variable(var, &shader->uniforms) { in brw_nir_setup_glsl_uniforms()
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