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Searched refs:nir_foreach_variable (Results 1 – 25 of 39) sorted by relevance

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/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_nir.c203 nir_foreach_variable(variable, &nir->inputs) { in si_nir_scan_shader()
314 nir_foreach_variable(variable, &nir->outputs) { in si_nir_scan_shader()
431 nir_foreach_variable(variable, &nir->uniforms) { in si_nir_scan_shader()
478 nir_foreach_variable(variable, &sel->nir->inputs) in si_lower_nir()
481 nir_foreach_variable(variable, &sel->nir->outputs) { in si_lower_nir()
651 nir_foreach_variable(variable, &nir->inputs) { in si_nir_build_llvm()
/external/mesa3d/src/compiler/nir/
Dnir_linking_helpers.c140 nir_foreach_variable(var, &producer->outputs) { in nir_remove_unused_varyings()
150 nir_foreach_variable(var, &consumer->inputs) { in nir_remove_unused_varyings()
279 nir_foreach_variable(var, var_list) { in remap_slots_and_components()
364 nir_foreach_variable(var, input_list) { in compact_components()
Dnir_print.c664 nir_foreach_variable(var, var_list) { in print_intrinsic_instr()
1095 nir_foreach_variable(var, &impl->locals) { in print_function_impl()
1210 nir_foreach_variable(var, &shader->uniforms) { in nir_print_shader_annotated()
1214 nir_foreach_variable(var, &shader->inputs) { in nir_print_shader_annotated()
1218 nir_foreach_variable(var, &shader->outputs) { in nir_print_shader_annotated()
1222 nir_foreach_variable(var, &shader->shared) { in nir_print_shader_annotated()
1226 nir_foreach_variable(var, &shader->globals) { in nir_print_shader_annotated()
1230 nir_foreach_variable(var, &shader->system_values) { in nir_print_shader_annotated()
Dnir_lower_io_to_temporaries.c174 nir_foreach_variable(var, &state.old_outputs) { in nir_lower_io_to_temporaries()
180 nir_foreach_variable(var, &state.old_inputs) { in nir_lower_io_to_temporaries()
Dnir_lower_clip.c212 nir_foreach_variable(var, &shader->outputs) { in nir_lower_clip_vs()
310 nir_foreach_variable(var, &shader->inputs) { in nir_lower_clip_fs()
Dnir_validate.c1084 nir_foreach_variable(var, &impl->locals) { in validate_function_impl()
1193 nir_foreach_variable(var, &shader->uniforms) { in nir_validate_shader()
1198 nir_foreach_variable(var, &shader->inputs) { in nir_validate_shader()
1203 nir_foreach_variable(var, &shader->outputs) { in nir_validate_shader()
1208 nir_foreach_variable(var, &shader->shared) { in nir_validate_shader()
1213 nir_foreach_variable(var, &shader->globals) { in nir_validate_shader()
1218 nir_foreach_variable(var, &shader->system_values) { in nir_validate_shader()
Dnir_lower_alpha_test.c63 nir_foreach_variable(var, &shader->outputs) { in nir_lower_alpha_test()
Dnir_lower_constant_initializers.c48 nir_foreach_variable(var, var_list) { in lower_const_initializer()
Dnir_lower_bitmap.c61 nir_foreach_variable(var, &shader->inputs) { in get_texcoord()
Dnir_lower_clamp_color_outputs.c75 nir_foreach_variable(var, &state->shader->outputs) { in lower_intrinsic()
Dnir_lower_clip_cull_distance_arrays.c133 nir_foreach_variable(var, vars) { in combine_clip_cull()
Dnir_lower_io_types.c51 nir_foreach_variable(nvar, list) { in get_new_var()
Dnir_lower_two_sided_color.c90 nir_foreach_variable(var, &state->shader->inputs) { in setup_inputs()
Dnir_lower_drawpixels.c48 nir_foreach_variable(var, &state->shader->inputs) { in get_texcoord()
/external/mesa3d/src/mesa/state_tracker/
Dst_glsl_to_nir.cpp65 nir_foreach_variable(var, var_list) { in st_nir_fixup_varying_slots()
133 nir_foreach_variable(var, var_list) { in st_nir_assign_var_locations()
233 nir_foreach_variable(uniform, uniform_list) { in st_nir_assign_uniform_locations()
351 nir_foreach_variable(var, &nir->uniforms) { in st_glsl_to_nir_post_opts()
395 nir_foreach_variable(var, var_list) { in insert_sorted()
Dst_nir_lower_builtin.c131 nir_foreach_variable(var, &shader->uniforms) { in get_variable()
/external/mesa3d/src/gallium/drivers/freedreno/ir3/
Dir3_cmdline.c64 nir_foreach_variable(var, var_list) { in insert_sorted()
88 nir_foreach_variable(var, var_list) { in fixup_varying_slots()
/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_nir_lower_io.c254 nir_foreach_variable(var, &c->s->inputs) { in vc4_nir_lower_fs_input()
305 nir_foreach_variable(var, &c->s->outputs) { in vc4_nir_lower_output()
Dvc4_nir_lower_blend.c550 nir_foreach_variable(var, &s->outputs) in vc4_nir_next_output_driver_location()
634 nir_foreach_variable(var, &c->s->outputs) { in vc4_nir_lower_blend_block()
/external/mesa3d/src/broadcom/compiler/
Dv3d_nir_lower_io.c59 nir_foreach_variable(var, &c->s->outputs) { in v3d_nir_lower_output()
/external/mesa3d/src/amd/common/
Dac_shader_info.c164 nir_foreach_variable(variable, &nir->inputs) in ac_nir_shader_info_pass()
/external/mesa3d/src/intel/compiler/
Dbrw_nir.c461 nir_foreach_variable(var, &nir->outputs) { in brw_nir_lower_vue_outputs()
472 nir_foreach_variable(var, &nir->outputs) { in brw_nir_lower_tcs_outputs()
497 nir_foreach_variable(var, &nir->outputs) { in brw_nir_lower_fs_outputs()
/external/mesa3d/src/intel/vulkan/
Danv_nir_lower_input_attachments.c30 nir_foreach_variable(var, &b->shader->inputs) { in load_frag_coord()
Danv_nir_apply_pipeline_layout.c429 nir_foreach_variable(var, &shader->uniforms) { in anv_nir_apply_pipeline_layout()
471 nir_foreach_variable(var, &shader->uniforms) { in anv_nir_apply_pipeline_layout()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_nir_uniforms.cpp199 nir_foreach_variable(var, &shader->uniforms) { in brw_nir_setup_glsl_uniforms()

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