Searched refs:nir_opt_peephole_select_block (Results 1 – 1 of 1) sorted by relevance
150 nir_opt_peephole_select_block(nir_block *block, nir_shader *shader, in nir_opt_peephole_select_block() function244 progress |= nir_opt_peephole_select_block(block, shader, limit); in nir_opt_peephole_select_impl()